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Anim Retarget Magic

Anim Retarget Magic

Updated
2024-02-07
Free
Code Plugins
Engine version
5.2
Download type
Engine Plugin
File size
11.9 MB
Registration required
Description

Some useful IKRig solvers for retargeting two-hand weapon animation, or just fix up the location error of ik bones.

This plugin includes some IKRig solvers, which can be used in IK Rig assets.

These solvers are useful when using an IK Retargeter asset in the Unreal Editor to convert two-handed weapon animations for other skeleton animations. Or just fix up the location error of ik bones when retargeting.

 

Useful for animation retargeting.

Convert animations to any other skeleton.

Such as converting Mixamo animations to UE5 skeleton.

 

Technical Details

Features:

Calculate the perfect two-hand goals transform.

Copy transform of one bone to another bone.

Offset bone transform.

Format root motion info.

Set ik bone transforms to the correct value.

Fix up the location error of ik bones when retargeting.

 

Code Modules:

AnimRetargetMagic [Runtime]

Number of Blueprints: 0

Number of C++ Classes: 3

Network Replicated: No

Supported Development Platforms: Win64

 

AnimRetargetMagicEditor [Editor]

Number of Blueprints: 0

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms: Win64

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