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AnyShape Button Plugin

AnyShape Button Plugin

Updated
2024-07-19
VIP
Code Plugins
Engine version
5.3 , 5.4
Download type
Engine Plugin
File size
34.3 MB
Registration required
Only For VIP Users
Description

A plugin for Unreal Engine 5 that extends the functionality of UMG buttons, allowing the creation of button geometry using textures or materials.

Now you can create UMG buttons with your custom geometry based on textures or materials!

Features:

  • Сreate custom button Hit-Test geometries using a texture or material mask.
  • Unlimited Hit-Test geometry options for buttons, allowing buttons to be of any shape, not limited to native button shapes.
  • Fully optimized

 

Technical Details

Code Modules:

  •  AnyShapeButtonPlugin (Runtime)
  •  AnyShapeButtonPluginEditor (Editor)

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Changelog:

v1.1.5 (UE5.3-UE5.4): 

  • added runtime update function SetNewHitSource and RebuildHitSource
  • added RHIMaterialPixelsRead - more efficient pre-loading of pixel information from the material source.
  • added UseAsyncLoadingCache - improve performance by asynchronously loading texture data.
  • change the internal method CreateMaterialHitSourceData to a more efficient
  • minor fix
  • update example project
  • update documentation

 

v1.1 (UE 5.3):

  • add "Drag & Drop" system
  • minor fix

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Number of Blueprints: 0

Number of C++ Classes: 7

Network Replicated: -

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64, Android

Important/Additional Notes: With some limitations, more details are in the documentation.

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