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Arid Landscape (NANITE)

Arid Landscape (NANITE)

Updated
2024-09-13
VIP
Environments
Engine version
5.0
Download type
Asset Pack
File size
10 GB
Registration required
Only For VIP Users
Description

Arid Landscape Ecosystem is based on the "Semi-Arid Climate" biomes.

This package has been developed specifically for UnrealEngine5. New technologies Nanite and Lumen are used in the project. This product supports Nanite and Lumen for Unreal Engine 5.0+. 

 

This package is more suitable for Visual Productions, Film etc. projects. Detailed landscape area is 750m X 500m.

16km2 of landscape for game projects will be released soon.

 

Arid Landscape Ecosystem is based on the "Semi-Arid Climate" biomes.

 

This package was created by scanning the full ecosystem. 3D Assets are scanned according to the world scale and the PBR is calibrate. Each 3D Assets comes with meticulously optimized polygone, UVs and LODs. Atlases were calculated using 120 different LED light sources and Surface scans baked over 200 million polygons. This is a complete kit, designed specifically for creating huge, yet detailed environments in your UnrealEngine 5 project.

 

Technical Details

Features:

  • 100% Scanned Assets
  • Scanned Landscape
  • Optimized Materials
  • Up to 8K texture resolution
  • Procedural Road Texture
  • Volumetric Clouds
  • Spline Road Blueprint
  • Scanned Road Mesh
  • Scanned Traffic Signs

 

Number of Meshes:

  • Scatter Meshes: 52
  • Outcrop Rocks: 12
  • Cliffs: 3
  • Assembly Rocks: 3
  • Medium Rocks: 16
  • Small Rocks: 53
  • Background Mountains: 4
  • Detailed Terrain Meshes: 25
  • Road & Signs: 4
  • Waterflow Meshes: 3
  • Small Roks: 19

 

Plants:

  • Bush: 11
  • Bush Scatters: 12
  • Grass: 25
  • Grass Scatters: 21
  • Ground Cover: 16
  • Juncus : 3

 

Number of Materials: 8

Number of Instance Materials: 40

Number of Textures: 155

 

Physically-Based Rendering: Yes

Texture dimensions: the majority of assets use 8192x8192 Albedo, 4096x4096 Normal and 2048x2048 HRA (HeightMap, Roughness, AO) textures

Collision: Yes

Vertex Count Nanite Meshes: ~ 1.2 Million (Rock,Outcrop,Scatter,Cliff)

Vertex Count: ~5500-750 (rocks), ~600-50 (plants)

Plant LODs: 1-4 Levels of LOD

 

Intended Platform: PC ,PS4, PS5, XBSX, XBSS

Platforms Tested: PC

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