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Axe and Shield Animation Set
https://www.unrealengine.com/marketplace/en-US/product/axe-and-shield-animation-set
A set of 63 hand-crafted third-person animations for a character wielding an axe and a shield. Designed for vikings, barbarians, or other melee combat characters.
This is a set of 63 hand-crafted (not motion capture) third-person animations for a character wielding an axe and a shield.
- Placeholder axe and shield models included
- Includes documentation for UE4 animation retargeting and utilizing hand IK
- This is an animation asset only - no Blueprints included
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Animations:
Idle
Sheathe
Unsheathe
Walk_F
Walk_FL
Walk_FR
Walk_L
Walk_R
Walk_B
Walk_BL
Walk_BR
Run_F
Run_FL
Run_FR
Run_L
Run_R
Run_B
Run_BL
Run_BR
Sprint
Jump
Fall
Land
Dodge_F
Dodge_FL
Dodge_FR
Dodge_L
Dodge_R
Dodge_B
Dodge_BL
Dodge_BR
Block_Start
Block_Loop
Block_End
Block_Hit
Block_Stagger
Attack1
Attack2
Attack3
ShieldBash
LeapAttack
Combo1
Combo1_Attack1
Combo1_Attack2
Combo1_Attack3
Combo1_Attack4
Combo2
Combo2_Attack1
Combo2_Attack2
Combo2_Attack3
Combo3
Combo3_Attack1
Combo3_Attack2
Combo3_Attack3
ThrowAxe
Idle_NoAxe
GetNewAxe
Hurt
Stagger_F
Stagger_L
Stagger_R
Stagger_B
Death
Technical Details
Features: Third-person animations for axe and shield melee combat.
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Animations: 63
Animation types: 63 Root Motion + 63 In-Place
Supported Development Platforms:
Windows: Yes
Mac: No (Untested)
Documentation: Can be found inside the Content\Documentation folder
Important/Additional Notes:
- The axe is attached to the ik_hand_gun bone, and the shield can be attached to the hand_l bone or the ik_hand_l bone.
- Source FBX files are located in Content\AxeAndShield\SourceFiles
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