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Beach Boys

Beach Boys

Updated
2025-02-06
VIP
Characters
Engine version
4.19
Download type
Asset Pack
File size
1.6 GB
Registration required
Only For VIP Users
Description

3D models of beach boys in swim trunks with many customization options! ARKit blendshapes, UE5 Epic Skeleton rig, and many color options.

👑 Key Features

🌟 Low-poly

🌟 Fully Rigged

🌟 Many outfits and hairstyles

🌟 Apple Blendshapes

🌟 Easy Color Change

🌟 3 Unique Necklace Pieces + Glasses

🌟 3 Unique Swim Trunks Meshes + 15 Unique Textures

🌟 1 Unique Shirt Mesh + 15 Unique Textures

🌟 2 Unique Shoes Meshes + 2 Unique Textures

🌟 2 Unique Head Meshes + 3 Unique Makeup Textures + 2 Skin Tones

🌟 4 Unique Hair Meshes + 7 Color Textures (White is included so you can make any color)

 

📋 Polycount | The Character does not have LOD system

 

Beach Boy 01

🈯️ Faces 38135 ❎ Tris 73131 ✳️ Verts 51393

 

Beach Boy 02

🈯️ Faces 45406 ❎ Tris 87249 ✳️ Verts 52077

 

Beach Boy 03

🈯️ Faces 23289 ❎ Tris 43452 ✳️ Verts 23861

 

Beach Boy 04

🈯️ Faces 45376 ❎ Tris 87624 ✳️ Verts 52919

 

Beach Boy 05

🈯️ Faces 45301 ❎ Tris 87039 ✳️ Verts 55523

 

⚙️ [UE5] Rig

 

This Character rig is based on the UE5 Manny Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones, you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose is identical to the Epic Skeleton one, the only difference is the hand position. That means that you might want to adjust the bone position when retargeting for a better result. Additional bones that are added to Epic Skeleton can be found here: https://docs.google.com/document/d/1j9GGVNOhUdGCaw3AuenoITbJU1kKuLVdXVEjNrYy1No/edit?usp=sharing

 

Even though the model has the UE5 Manny Mannequin, the character works perfectly with animations rigged to the UE4 skeleton.

 

Character’s Rig has been tested with various animations, such as:

🌟 ALSv4

🌟 3rd person standard animations (both UE4 and UE5)

🌟 Female Interactions Animations

🌟 Mocap Library

🌟 ARLS + Horse Animset

🌟 Succubus AnimSet

🌟 Valley of the Ancient

🌟 Close Combat: Swordsman

🌟 Lyra Starter Game

 

😡 Blendshapes

 

Perfectly calibrated 51 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Additional body morphs allow you to regulate body size (thin/thick).

 

🔥 Different Outfits and Modularity

 

The model is completely modular, you can remove or add any part you want. 

 

🔰 Please note that:

Clothes can be taken off completely, and full-body is included. 

Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture. 

To avoid body intersection through clothes the body is sliced into pieces.

Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!

Props are not included (surfboard and ice cream)

 

⚡️ And more!

 

⚔️ Material ID Maps for

🌟 Skin

🌟 Eyes

🌟 Hair

 

A Material ID map is used for changing the colors of a BaseMap separately. 

Use the included Material Instances to change the colors easily.

 

⚔️ 4K Textures

🌟 BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

🌟 12 Texture sets - Body, Head, Trunks x3, Shirt, Shoes, Accessories, Teeth, Hair, Eyes, Lashes

🌟 Textures are packed for better optimization

 

⚔️ Unreal Engine Project

🌟 Supported version: 4.19+

🌟 Epic Skeleton rig with additional bones

🌟 For facial animations use Morph Targets

🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results

🌟 Material Instances with MatID map for color change are included

🌟 3rd person standard animations are included

🌟 Separated Meshes for Master / Leader Pose Component are included

🌟 Wind Simulation for Hair!

🌟 Blueprints are not included

 

Technical Details

Features:

 

  •  ARKit Blendshapes / Morph Targets / Facial Expressions
  • Wind simulation for hair
  • Modular
  • Epic Skeleton with additional bones
  • 3rd person character animations are included
  • Material Instances
  • Color change of any part
  • Many customization options

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: retarget

Number of characters: 5

Vertex counts of characters:

Beach Boy 01

🈯️ Faces 38135 ❎ Tris 73131 ✳️ Verts 51393

 

Beach Boy 02

🈯️ Faces 45406 ❎ Tris 87249 ✳️ Verts 52077

 

Beach Boy 03

🈯️ Faces 23289 ❎ Tris 43452 ✳️ Verts 23861

 

Beach Boy 04

🈯️ Faces 45376 ❎ Tris 87624 ✳️ Verts 52919

 

Beach Boy 05

🈯️ Faces 45301 ❎ Tris 87039 ✳️ Verts 55523

 

Number of Materials and Material Instances: 116

Number of Textures: 165

Texture Resolutions: 4096x4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1j9GGVNOhUdGCaw3AuenoITbJU1kKuLVdXVEjNrYy1No/edit?usp=sharing

 

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