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City Bus

City Bus

Updated
2025-05-20
VIP
Props
Engine version
5.0
Download type
Complete Project
File size
176 MB
Registration required
Only For VIP Users
Description

Perfect for city visualization, drivable game, multiplayer game.

Model is created with high detalization, but no unnecessary polygons added to model.

Bus is made with performance in mind: optimized blueprint, optimized meshes. Nanite used where applicable. Transparent meshes have efficient LODs.

Bus blueprint makes use of all Nanite advantages: high detalization, less normal map usage, less draw calls. Bus is tested and optimized for Lumen usage.

 

Features:

 

  • Drivable vehicle

  • Short 4-wheel Bus or long 6-wheel articulated Bus in one blueprint

  • Unique design: no copyright problems

  • Sounds: Horn (H), Engine (Electric/Diesel), Brakes, Tire, Turn indicator, Doors

  • Materials with tweakable parameters (Body, Plastic, Glass...)

  • Select one of 8 exterior and 8 interior presets or customize colors and materials

  • 4 seat fabric patterns

  • Customizable, randomizable Registration Plates

  • Doors can be opened (press Num 1,2,3)

  • Kneeling (press Num 5 or open doors)

  • Headlights (press L), stop lights, reverse, dashboard lights

  • Headlight realistic high/low beams (press K)

  • Turn lights (press <, >), hazard lights (press /)

  • Dashboard screen (shows Odometer, Trip Distance, Speed, Opened doors, Turn signals, Low/High Beam)

  • Driver and passengers inside (not for close-up shots)

  • Optional Air Contidioner meshes on roof

  • Flip back on wheels (press R)

  • Multiplayer ready

  • Engine start/stop (press E)

  • Enhanced Input support

  • Gamepad support

  • City map for testing included

  • Compatible with Rush Hour - Vehicle Animator

 

Technical Details

  • 2048x2048 (tire, flakes)
  • 2048x1024 (decals)
  • 64x64 to 1024x1024 (other)

 

Number of Meshes: 69

Number of Materials and Material Instances: 66

Number of Textures: 44

ChaosVehiclesPlugin is used and must be enabled in project

Currently I don't know a way to record movement of Articulated Bus with Take Recorder

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