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Complete Horse Riding System: Rideable Mount
https://www.fab.com/listings/2f00238c-e743-4012-9439-d657ee703581
Save development time and offer your players a realistic and immersive horse riding experience with seamless integration and high-quality animations.
Required Plugins:
Enhanced Input (Only UE 5.0)
To Enable Enhanced Input in 5.0, set Project Settings -> Input -> Default Classes to the Enhanced versions
Optional Plugins:
MetaSound (Only UE 5.0)
Feature Highlights
Comprehensive Movement Mechanics:
Four Gaits: Walk, Trot, Canter, and Gallop.
Jumping and Falling: Smooth transitions with realistic behavior.
Swimming: Horses can navigate through water with high variety of movements.
Advanced Actions:
Rearing and Kicking: Defensive and aggressive behaviors.
Special Moves: Dash, rapid stop, and dive for dynamic gameplay.
Death Mechanics: Realistic ragdoll physics upon demise.
Immersive Animations:
Additive and Idle Animations: Blinking, breathing, ear movements, and multiple idle actions bring your horses to life.
Control Rigs for Realism:
Leg Tracing Control Rig: Adapts to any terrain for authentic movement.
Reins Control Rig: Attach reins to the rider's hand for realistic control.
Modular and Customizable:
Rider Blueprints as Actor Components: Easy integration with custom characters.
Well-Organized Blueprints: Neatly grouped, labeled, and commented for straightforward modifications.
Multiplayer Optimization:
Replication and RPCs: Extensively tested network interactions for optimal performance.
Sound Effects Included:
Custom SFX: Fully integrated with options for further customization using MetaSound and SoundCue sources.
Demo Horse Included:
Features a custom skeleton and simple control rig.
Use Your Own Models: Attach your models to the skeleton to utilize the full system benefits.
Technical Details
Number of Blueprints:
- Actor Components:3
- Blueprint Interfaces: 2
- Blueprint Classes:2
- Animation Blueprints:2
- Enumerations:3
- Network Replicated: (Yes)
Supported Development Platforms: Only tested in Windows
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