
Crane Balk – Sci-Fi robotic crane system
Crane Balk – asset featuring a sci-fi robotic crane with automatic and manual control modes, realistic cable physics, and customizable cargo parameters.
Ideal for industrial-themed games and technical presentations.
CraneBalk is supported Automatic and Manual steering modes:
Automatic mode - you just need place cargo and target objects on the level.
Manual mode - player can move Crane within working area and pick up any spotted cargos.
Parameters give you wide control for fine adjustment and easy asset using. You just need put a Cargo and Target actors at the level. No programmers skill required.
The asset contain physical rubber cables simulation for better looking experience and adjustable working area size.
Features:
Automatic and Manual modes
Cables
Adjustable cargo parameters
AA quality 3d models
Technical Details
Features:
- Easy to use
- Two modes: Fully Automatic / Manual cargo pickup
- Adjustable size. Uses HISM for reducing draw calls
- Physical cables simulation
- Blueprint events - pause, resume, pickup
- Supported static and skeletal meshes as cargo meshes
Number of Blueprints: 5
Number of Static Meshes: 20
Number of Skeletal Meshes: 2
Number of Textures: (18) 2048x2048, (2) 4096x4096
Verts: 120 - 9,012
Input: Gamepad, Keyboard, Mouse
Network Replicated: No
LODs: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows, Play Station 4, Nintendo Switch
Documentation: Included









