Defender: Melee Combat System Template
https://www.fab.com/listings/deab6336-b1b8-4871-8225-6874180b9cb9
This starter template contains a special system for melee combat. With this asset over 110 blueprints, you can easily upgrade your melee system.
💡FEATURES
%100 Blueprint and well commented
Includes a very robust melee system that you can easily implement into your projects.
Includes Paragon Gideon and a playable demo level.
Educational blueprint design with a lot of examples
Component-based design. You can use in-game components to any games you want.
Event-driven system to optimize logic. No need to make heavy casting operations between blueprints.
Partitioned Save/Load System
Melee system and melee enemies like gruntling, spiderling and spider boss!
Actor flashing when taking damage with DamageFlashComp
DissolveComp to Material based dissolve in Characters
Improved damage text to show damage on actors.
Outline material to draw outlines around meshes like loots and character
Enemy AI with behavior trees.
FadeMeshComp to fading mesh in front of main character.
Dynamic Hp Bar component to show hp with a lazy hp bar. Add to any actor to have a health bar in just a few clicks.
Multi-message feature to show multiple in-game messages efficiently.
Develop your dream game now!
Please make a copy of your previous project before updating with new versions.
Project Requirement: This project requires the Common UI Plugin provided free of charge by Epic Games.
Technical Details
All humonoid characters are using UE4 Default Skeleton.
Number of Blueprints: 112
Widget Blueprints: 22
Input: Keyboard & Mouse, Gamepad Support Including Both Gameplay and User Interface
Network Replicated: No
Supported Development Platforms:
Windows: Yes