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Dismemberment and Bone Break

Dismemberment and Bone Break

Updated
2025-05-17
Free
Blueprints
Engine version
5.1
Download type
Complete Project
File size
423 MB
Registration required
Description

The Ultimate BoneBreak, Dismemberment and Gore system.

Fully networked component-based bone health system, easy to customise.

 

Features

 

  • Fully network replicated
  • Full body damage system with individual bone health
  • 16 damage states
  • Body part dismemberment 
  • Bone break
  • Knockout system with replicated ragdoll (experimental)
  • Physics-based and blended animations allowing for effortless animation updates based on character's damage state
  • 300+ animations
  • Zombie AI
  • Movement speed penalty system
  • 90 degree turn in place
  • Example weapon system
  • Easy to customise animations
  • Ragdoll death
  • 3D aim offsets for two-hand and one-hand animations
  • Walk, hop, crawl, one arm crawl
  • Particle spawn integrated 
  • Velocity-based lean and tilt on movement
  • Male and female HUD with damage markers
  • Bone break hit reactions
  • Component-driven
  • Wandering AI for target practice
  • Particle system
  • Bone-mapping data table with dismemberment matrix easily customisable for any skeleton
  • Upper and lower body configuration based on damage state to allow for easy changing of animations

 

Technical Details

Number of Blueprints: 49

Number of Animation Sequences: 367

Input: Preset keys

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Documentation:

YouTube tutorials:  https://www.youtube.com/watch?v=p5Dck_35cHc

Guide to add new meshes - WIP:  https://docs.google.com/document/d/1X_RyxysqFWIeLhsJ6aZd1g1f_VvoZBczwIqOsjoyPyE/edit?tab=t.0#heading=h.nerb1ldb8lkv

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