Footstep Sound Component
https://www.unrealengine.com/marketplace/en-US/product/footstep-sound-component
The easiest way to add sound and particles to characters and objects in under a minute to ANY project.
This asset will allow you to add footstep sounds & particles to your character and objects in the world. It's the simplest & easiest way to bring life to your project with the least amount of work.
MAIN FEATURES
- Fast footstep & object setup
- Footprints
- Different sounds & particle sizes based on movement
- Walk, run, crouch, crawl locomotion
- Grass, Dirt, Water & more
- Easy debugging
- Up/Down & Forward/backward tracing for footsteps when walking/climbing
- Works with any actor
Technical Details
Features:
- FS_Component footstep/object logic
- FS_MovementComponent movement logic
- AN_Footstep notify to trigger footsteps through animations
- Network Replicated
- Easily add new FX
- Exposed variables for customization
- Number of Audio Waves: 84
- Number of Audio Cues: 28
📘 Number of Blueprints: 2 for footsteps/objects, 3 for my locomotion
🎮 Input: Default movement inputs + Walk, Run, Crouch, Crawl, Pause
Supported Development Platforms: UE5+ (will add UE4 support eventually)
🌎 Network Replicated: Yes
Windows: Yes
Mac: Yes
Important/Additional Notes: To use 💥 Niagara 💥 particles from other packs, follow the documentation for a few short steps to ensure that your particles adjust in size when walking/running