Horror Game Template - Backrooms Environment
https://www.unrealengine.com/marketplace/en-US/product/horror-game-template-backrooms-environment
Get hunted by 'the Entity' in this Found-Footage horror Simulator! This is set up with a full Backrooms videogame Template!
Get hunted by the Entity in this full Horror-Game Backrooms Template!
The hand-held videocamera simulator included in this pack is so realistic, most people watching can't even tell its a videogame!
This package contains everything you need for all kinds of horror exploraton games, including but not limited to:
- Realistic Handheld Camera Player Pawn
- Video-recording VCR Postprocess Effect
- Custom VCR Text Photoshop file template for custom VCR Text
- A demonstration level of the Backrooms with 35 Backrooms Static Meshes
- Stamina Draining when Sprinting
- The Backrooms Entity Monster, with basic A.I ( Roaming, Roaring, Chasing and Attack )
- A Zombie Creature rigged to the Epic Skeleton, with basic A.I that roams, and attacks while running
- Sound Effects for 3 Monster types, totalling 53 monster sounds!
- The entire Horror Decals Pack!!!
- 83 Sound Effects (Breathing, Camera Shake, Jump, Monster Sound Effects & More!)
- Player Damage Blood Screen Effects
- Several Carpet Stain decals
- World-Aligned Materials for all Backrooms Architecture surfaces
Monster Animations:
- Idle / Look
- Walk
- Run
- Roar
- Attack
Zombie Animations:
- Idle
- Walk
- Run
- Attack #1
- Attack #2
Camera Animations
- Idle
- Jump
- Pick up from the ground
- Run
- Receive Damage
Technical Details
Features:
- Backrooms Entity Monster with Basic Roaming, Roaring, Chasing and Attacking A.I
- Zombie with Basic Roaming, Chasing and attacking A.I (Attacks while moving)
- Zombine contains 4 texture types, and 9 Material Types
- Player Pawn with Health and Death features
- Camera sound effects triggered by player movement, velocity, and rotation
- Dynamic Player breathing sound effects which changes when scared
- 1 Flickering Light Blueprint
- 6 Standard Light Blueprints
- 31 Architectural Floor & Wall Meshes
- 1 Ceiling Vent Mesh
- 1 Wall Socket Mesh
- 10 Distant Monster Roar Sounds
- 5 Close Monster Roar Sounds (1 Looping)
- 4 Monster Attack / Hit Sounds
- 11 Camera Movement Sounds
- 2 Camera Zoom Sounds
- 4 Breathing Sounds
- 2 Player Scream Sounds
Number of Unique Meshes: 40
Collision: Yes, custom & automatically generated
Vertex Counts:
Under 100 = 27
100 to 500 = 7
Wall Socket = 1200
Bacteria Entity = 70k
Zombie = 15k
LODs: No
Number of Materials and Material Instances: 186
Number of Textures: 168
Texture Resolutions:
4096 = 108
2048 = 37
1024 = 13
512 and below = 10