Infected - Multiplayer Zombie Survival Third Person Shooter Template - By Kekdot
https://www.unrealengine.com/marketplace/en-US/product/infected-multiplayer-zombie-survival-third-person-shooter-template-by-kekdot
Infected is a Multiplayer Zombie Survival Third Person Shooter Template in which the survival players have to survive in order to win. The Infected/zombie players have to infect the survivors to win.
The survivors spawn with a gun and the ability to drop a bomb. After the match countdown one of the survivors becomes infected and has to try to infect all of the survivors which will then also become infected and will hunt survivors.
✅ Infected is a beginner friendly, Plug & Play multiplayer game template that gets you right into action! 😀 Give your game development journey a boost by seeing how this product is realized.
Technical Details
Network Replicated: Yes
Input: Keyboard & Mouse
Subsystem: Default Online Subsystem (Game is compatible with any Unreal Engine Compatible Subsystem)
Supported Development Platforms: Windows, Mac, Linux
Number of Blueprints: 14
Number of Widget blueprints: 19
Number of Animations: 20
Rigged to UE5 skeleton: Yes
Number of Niagara particles: 4
Number of Textures: 22
Number of Sound effects: 16
Number of Static Meshes: 26
⛰️ Build your own unique game using this gameplay template 🚀
🟦 Easily add more custom levels or make fun levels using the example props
📚 Documentation:
Infected - How to Modify and Use the template tutorial | Unreal Engine 5 Marketplace:
This template includes:
- Full Gameplay Template
- 3rd person shooter mechanics/gameplay
- Infected vs Survivors (Survive against the zombie/infected players for as long as possible)
- Multiplayer gameplay logic
- Complete match flow logic (Countdown, Spawning, Gameplay, Winner announcement, Repeat)
- Replicated gameplay actors
- Modular level building assets
- Main menu setup
- Multiplayer session setup (Host, find & join games)
- 2 example levels
More features:
- Shooter mechanics (Third person line trace setup)
- Reloading mechanic
- Explosive dynamite bomb
- Respawn system
- Infection logic (Infected players can infect survivors that then turn into a zombie at the player location)
- Ragdolling system
- Fully replicated User Interface Widgets
- Match flow logic
- Disconnection safeties and error handling
- Full shooter animation set included (Scaled and rigged to UE5 Mannequin skeleton)
- Zombie animation set included (Scaled and rigged to UE5 Mannequin skeleton)
- Niagara particle systems (Bomb Blast, Shooting surfaces, Impact shots on Infected/Zombie player)
- Fully replicated sound effects setup
- and more
Advantages of Infected:
- Best practice multiplayer blueprint code (GameMode, GameState, PlayerState, PlayerController, Character, Widgets)
- Optimized multiplayer blueprint setup
- Well commented for easy understanding
- Lean and structured