Inventory System Pro
https://www.unrealengine.com/marketplace/en-US/product/inventory-system-pro
Complete inventory system.
The Inventory System Pro Unreal Engine is a comprehensive and powerful tool for managing and organizing in-game inventories. This system is designed to provide developers with a flexible and customizable solution for handling various types of inventory systems, such as equipment, crafting, and loot systems. With its intuitive interface and extensive features, Inventory System Pro allows for seamless integration into any game project, regardless of genre or complexity.
This pack contains a complete inventory system, which provides fundamental features of making games with inventories, containers, items, currency, password lock, pickups, widgets, placement system, attribute system, save & load system, debug system, etc. It allows players to pick, take, deposit, split, collect, move, drag-and-drop, fill, restock, sort, drop items or coins. This system can be perfectly integrated with your game.
Features:
- All done with blueprints and have been commented and properly arranged.
- Provides fundamental functions to implement most of features you may need.
- Includes inventories, containers, items, currency, password lock, pickups, widgets, placement system, attribute system, save and load system, debug system, etc.
- Allows players to pick, add, insert, take, deposite, split, collect, move, drag-and-drop, stack, fill, restock, sort, remove, drop, random items or coins.
- Clear, expressive and organized UI layout with nice widgets and animations.
- Input Hints system, which contains widgets for input keys and dynamic refreshment.
- Placement system, it allows players to rotate and place items.
- Save & Load system for inventories, containers, pickup and player.
- Debug system, which provides tons of data in real-time.
- Full gamepad support.
Technical Details
Input:
- Mouse & Keyboard
- Gamepad
Assets:
- 52x sound wave, 16x sound cue
- 31x bluprint class, 21x widget blueprint, 11x enumeration, 13x structure
- 53x static mesh, 1 skeletal mesh
- 224x texture, 131x material, 20x material instance, 4x material function
- 2x level
Network Replication:
- No
Platforms:
- Windows / MacOS