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Jua Lee - Girl in Cheongsam Qipao Dress

Jua Lee - Girl in Cheongsam Qipao Dress

Updated
2024-11-16
VIP
Characters
Engine version
4.19
Download type
Asset Pack
File size
602 MB
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Description

3D model of a cute girl in a Chinese dress. She has ARKit blendshapes, humanoid rig, many color options.

She will be a perfect character for a fantasy or dress-up game.

Renders are made is Marmoset Toolbag 3

 

👑 Key Features

🌟 Completely modular

🌟 Fully Rigged

🌟 Apple Blendshapes

🌟 Adjustable body parts

🌟 Easy Color Change

 

📋 Polycount | The Character does not have LOD system

 

Jua Lee

🈯️ Faces 47283 ❎ Tris 80682 ✳️ Verts 50338

 

Jua Lee Nude

🈯️ Faces 37360 ❎ Tris 61100 ✳️ Verts 38591

 

⚙️ Rig

 

This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. You can find a full list of additional bones.

 

Character’s Rig has been tested with various animations, such as:

🌟 ALSv4

🌟 3rd person standard animations

🌟 Female Interactions Animations

🌟 Mocap Library

🌟 ARLS + Horse Animset

🌟 Succubus AnimSet

🌟 Valley of the Ancient

🌟 Close Combat: Swordsman

🌟 Lyra Starter Game

 

😡 Blendshapes

 

Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Body morphs allow you to regulate breast, butt, and lips size, change hair length, adjust bun size, and switch between human/elf ears. Knee morph targets are also included.

 

🔥 Different Outfits and Modularity

 

The model is completely modular, you can remove or add any part you want. 

 

🔰 Please note that:

Body texture is censored.

Clothes can be taken off completely, and full-body is included. 

Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture. 

To avoid body intersection through clothes the body is sliced into pieces.

Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!

 

The umbrella on the preview images is not included.

 

⚡️ And more!

 

⚔️ Material ID Maps for

🌟 Skin

🌟 Eyes

🌟 Hair

🌟 Outfit Parts

 

A Material ID map is used for changing the colors of a BaseMap separately. 

Use the included Material Instances to change the colors easily.

 

⚔️ 4K Textures

🌟 BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

🌟 7 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Clothes

🌟 Textures are packed for better optimization

 

⚔️ Unreal Engine Project

🌟 Supported version: 4.19+

🌟 Epic Skeleton rig with additional bones

🌟 For facial animations use Morph Targets

🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

🌟 Material Instances with MatID map for color change are included

🌟 3rd person standard animations are included

🌟 Separated Meshes for Master Pose / Leader Component are included

🌟 Wind Simulation for Hair!

🌟 Blueprints are not included

 

Technical Details

Features:

  • Blendshapes / Morph Targets / Facial Expressions
  • Wind simulation for hair
  • Modular
  • Epic Skeleton with additional bones
  • 3rd person character animations are included
  • Material Instances
  • Color change of any part
  • Different outfits

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: retarget

Number of characters: 1

 

Vertex counts of characters:

 

Jua Lee

🈯️ Faces 47283 ❎ Tris 80682 ✳️ Verts 50338

 

Jua Lee Nude

🈯️ Faces 37360 ❎ Tris 61100 ✳️ Verts 38591

 

Number of Materials and Material Instances: 48

Number of Textures: 93

Texture Resolutions: 4096x4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/10Ey2jOq-FtiDkj_Xj0Pn0rt6pGrYD9Nyzt44xmSsrF0

 

The umbrella on the preview images is not included.

It's advisable to use KawaiiPhysics plugin in Unreal Engine. You can see it in the video demonstration.

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