LUSH: Stylized Environment Set
https://www.fab.com/ru/listings/e21be178-aab6-45cc-b8dc-77009236d5a1
50 Stylized & Optimized Meshes along with a Simple Stylized Water Component that is essential for anyone looking to create beautiful Stylized Environments.
It also includes a 7-layer Landscape Auto Material that is easy to use and customize.
New Update [2023.12.06]
Added a new 'Gravel' Landscape Layer.
Fixed an issue where black stripes would appear on landscapes that are using 'M_LND_Base' as their material in Packaged builds.
Updated the Demo Level to showcase the new Gravel Layer
Added an adjustable camera distance functionality to the Demo player.
Update [2023.07.27]
Overhauled and added more customizable options to the BP_StylizedWaterComponent.
Updated the 'M_PP_Underwater' post-process material.
Added support for circular water surfaces.
Added an option to enable fake atmospheric blur & chromatic aberration when underwater.
Minor bug fixes.
📦 Asset-Pack Contains:
3 Rocks
1 Long Rock mesh
2 Medium Trees
2 Swamp Trees
1 Large Tree
4 Palm Trees (Type A)
4 Palm Trees (Type B)
4 Banana Trees
8 Flower Clumps (4 types of flowers)
4 Medium Bushes
1 Large Bush
2 Taro Plants
4 Ground Ivy meshes
2 Stone Sets & 4 individual Stones (ground deco)
2 types of Grass (Generic & Tiny)
1 Lily Pad mesh
2 Water Component meshes
3 extra Leaf Mask Textures
1 extra Caustics Texture
1 extra Sand Texture-Set(3 textures; Basecolor, Normal, RAOH) for customization
2 extra Bark Texture-Sets(6 textures; 2xBasecolor, 2xNormal, 2xRAOH) for customization
1 LUT for post-processing.
1 Demo Level
Technical Details
📄 Features:
- Simple Stylized Water Component
- Landscape Material with 7 layers (Auto, Grass, Cliff, Sand, RiverBed, Mud, Gravel)
- Customization via Material Instances
🌊 Simple Water Volume Features:
- Stylized Surface Water Shader (minimum ~800 instructions)
- Distance-Field based Shore Waves (+147 more instructions, you can disable this feature anytime)
- Decal-based Caustics Rendering.
- Post-Processing based Underwater & Waterline Rendering.
- Full Control over all the above features via a single Blueprint.
Number of Unique Meshes: 51
Collision: Yes, Custom Collisions
Vertex Count: 4 - 10256
LODs: Yes
- Rocks - 5 LODs
- Stones - 4 LODs
- Trees - 4 LODs
- Plants - 4 LODs
- Flowers - 4 LODs
- Grass - 2 LODs
Number of Materials: 12 Materials, 33 Material Instances, 6 Material Layers & 1 Material Function
Number of Textures: 86
Texture Resolutions: 512, 1024, 2048
Supported Development Platforms: Windows
Windows: Yes