
Massive | Village - Procedural villages, farms and ruins with PCG
https://www.fab.com/listings/eaf97806-ee77-475b-94ef-8a71aebe54f3
Generate villages, farms, and ruins in a few clicks with Massive Village using PCG and a completely non-destructive workflow.
Massive Village generates highly detailed villages, farms, and ruins in a few clicks by leveraging the PCG. All those features come with a custom UI to help you build your world easily without going deep without the complexities.
The tool focuses on using a non-destructive workflow saving you time in your level design and working out of the box with World Partition allowing you to scale and create massive worlds.
Massive Village works with any style (low-poly, stylized, or realistic) and comes with a low-poly example. It is also built to work out of the box with Massive World.
đź“„Features:
- Work smarter and increase your development speed
- Draw villages, farms, or ruins directly into your world!
- Draw roads*, fences, and additional details easily
- Automatic village creation using PCG
- Non-destructive workflow
- Support multiple zones in the same village (ex: marketplace)
- Template to also create farms in a second
- Lightning system for your villages (and deactivate them)
- Data-oriented design
- Socket system to add interactive lights and doors
- Work with Runtime Virtual Texture (RVT)
- Compatible with World Partition
- The documentation is always available and will never be hidden behind a paywall
- Work with all styles (low poly, stylized, realistic)
- And much more...
Technical Details
Massive Village will include more features over time as PCG will evolve.
Number of Blueprints: 28
Network Replicated: Can be used for networked games.
Supported Platforms: Windows: Yes, Mac: Not tested
Pricing: Massive Village is based on PCG which is currently in Beta. The pricing will also increase as new features are added (no additional cost for current owners).









