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Modular Offroad Cars

Modular Offroad Cars

Updated
2024-07-01
VIP
Blueprints
Engine version
4.26
Download type
Complete Project
File size
1 GB
Only For Premium or VIP Users
Description

Replicated DIY styled modular customizable offroad cars with custom wheels physics. For example, can be used in post-apocalypse FPS and TPS games. This asset has playable demo (Read full description).

Note: if you want to use it on UE5, don't forget to update the engine to 5.0.2 at least. Earlier versions of UE5 had bugs with sounds.

 

Project includes modular off-road cars (6 frames, 9 engines, 6 gearboxes, 7 fuel modules, 7 wheels and 9 cargos) with custom physics-based movement system, character interaction system (open/close trunks, seat as driver/passenger in cars or in passenger cargos), system for knocking down a character by car, in game and in editor customizable materials and sounds (Specific sounds for each engine and "general sounds" for frames - sounds of hits, suspension, wind, doors and etc). Also project supports multiplayer.

 

I also added customization zones to the project to make it easier for you to figure out how to change cars while playing. Each vehicle base (frame) has a set of supported parts. For this reason, for example, you cannot install a large body on a small frame. I recommend trying the demo (link above) to get a feel for what this asset is.

 

(UPDATE 1)

  • Added: drive/driven wheel modes; manual gearbox mode; gear shifting "click" sound

 

(UPDATE 2 - 08.10.21)

  • Added multiplayer support
  • Improved wheel physics
  • Structural code improvements
  • Small bug fixes

 

(UPDATE 3 - 27.05.22)

  • Added support UE5 (UE 5.0.2 or later)

Technical Details

average vertex/tris count:

- Assembled car: 58k vertices, 41.3k triangles

- car frames: 30k vertices, 20k triangles

- car cargos: 4.5k vertices, 3k triangles

- engines: 6k vertices, 4.5k triangles

- Gearboxes: 3k vertices, 2k triangles

- Fuel modules: 6k vertices, 4k triangles

- Wheels: 1.5k vertices, 1.2k triangles

 

Features:

  • Multiplayer support 
  • Modular customization
  • Customizable materials
  • Character interaction system
  • System of knocking down a character by car
  • Suspension animations
  • Character steering animations
  • Sound system
  • Custom physics-based vehicle system
  • First-person and third-person views

 

Number of Blueprints: 59 (In total, including information BP)

Number of textures: 246 (mostly 2k)

Number of materials: 16 (104 material instances)

Input: Keyboard, Mouse.

Network Replicated: Yes (After "UPDATE 2")

Supported Development Platforms:

Windows: Yes

Mac: No

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