Multiplayer & Single player Aircraft Battle System V2
https://www.unrealengine.com/marketplace/en-US/product/aircraft-battle-system
Multiplayer & Single player Aircraft Battle System.
The Multiplayer & Single player Aircraft Battle System V2 is an innovative and highly advanced asset for the Unreal Engine. This asset provides game developers with the tools and resources necessary to create thrilling and immersive aerial combat experiences for players. Whether you are looking to create a single player campaign or a multiplayer dogfighting game, this asset has everything you need to bring your vision to life.
This project is a full Multiplayer Aircraft Battle System including AI , every things is replicated, i tested the game in dedicated server (including 100 AI and 4 players), everything work fine and smooth.
i disabled movement replication from the pawn and i replicated everything by myself to have a smooth movement in the clients.
the radar system work in multiplayer or offline, and you can use it in any project.
the landscape is large, the repetition removed in the material without use painting, just with nodes.
you can download the demo and test the project. use this command to connect to server "open + ip"
the performance is good. i tested the game with AI 50vs50 in amazon AWS ec2 (free tier 1 gb ram , 1 core ) dedicated server, it was fine.
my pc is normal but i could play 200vs 200 AI, i try to make the AI better and more performant in every update
Technical Details
Features:
AI fly system (path finder, skip from enemy, firing bullet, firing rocket)
Radar system
landscape
4 aircraft included
score system
damage
sound effects for firing bullet, rocket, and engine
animated aircraft
option menu (set inputs)
Number of Blueprints: 20
Input: Keyboard, Mouse , game-pad
Network Replicated: Yes
Windows: (Yes)
Mac: (Yes)
Documentation: N/A