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Open World Locomotion System

Open World Locomotion System

Updated
2024-05-06
Premium
Blueprints
Engine version
5.4
Download type
Complete Project
File size
414 MB
Only For Premium or VIP Users
Description

OWL is an advanced network-replicated locomotion system that allows you to climb anything you want, even a moving object, glide through the air and traverse your game world with ease.

IMPORTANT: THIS PROJECT REQUIRES MY FREE PLUGIN CAPSULE TRACE ROTATION TO BE INSTALLED TO WORK PROPERLY. REMEMBER TO ENABLE THE PLUGIN IN YOUR PROJECT BEFORE MIGRATING THE FILES.

 

Current Version 1.8.1

 

Technical Details

Features:

  •  Fully Dynamic Climbing System, that let's you climb on everything
  • Manual/Automatic climbing switch
  • Directional jump and jump off when climbing
  • 8 Directional Movement
  • 4 Different Ground Movement Modes (Sprint, Run, Walk, Crouch)
  • Roll, Slide
  • Animation Overlay that serves as a framework to easily blend two different sets of animations. It allows you to add the animations for the upper body, like carrying or using a weapon, without the need to bother with the footwork
  • Gliding System with rigged and animated glider
  • Swimming on the surface and underwater
  • Modular build using actor components for easy integration
  •  Multiplayer-Ready
  •  137 Animations Examples

 

 

Number of Blueprints: 20

Input: (Keyboard, Mouse)

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Mac: Not Tested

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