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Physical Interaction System

Physical Interaction System

Updated
2025-01-27
VIP
Blueprints
Engine version
5.4
Download type
Complete Project
File size
199 MB
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Description

Fully intuitive interactions for everything from grabbing and throwing to subtle movements and rotations.

I make it intuitive to control the different physical objects. The controls are not conventional, but they open up almost limitless possibilities. Imagine you have a sticky finger and you can do whatever you want with that finger: Push, pull, lift, lower.

There are several examples of use in the asset, but you can come up with your own devices.

 

Documentation: https://docs.google.com/document/d/1oX3Hpu9ZQRmChEA0p-zZPLYL-3Rg6hRu-L2KuM5bV6s/edit?tab=t.0

 

Technical Details

Number of Blueprints: 2 parent BPs, 17 child BPs, and several independent BPs. For example BP_Safe, which consists of: BP_DoorSafe, BP_wheel_Safe and BP_Handle.

Number of Meshes: 27

Input: Keyboard and Mouse, Gamepad, Touchscreen.

Network Replicated: No

Supported Development Platforms: Tested on Windows and Android

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