
POLYGON - Goblin War Camp
In a festering swamp, surrounded by makeshift walls reinforced with wood, hide, bone and scraps, lies the Goblin War Camp.
You trudge through the stronghold amid their preparations for war, but beware, goblins don’t care for outsiders...
Fires burn in pits, casting flickering shadows, while the fierce horde ready their weapons ahead of the next battle. Structures are haphazardly arranged, some elevated on stilts above the festering swamp. The air is heavy with the smell of damp earth, smoke, and sweat.
◼ Key Features◼
- 600+ premium blueprints
- Unique complete buildings / structures
- 15 characters, rigged and ready for animation
- Includes a swampy goblin stronghold demo scene
◼ Assets◼
Buildings
Tents, Towers, Log Walls, Gates, Bases / Platforms, Chimneys, Mine, etc.
Building Parts (not made for grid snapping)
Banners, Bones, Fences, Logs, Planks, Platforms, Rugs, Spikes, Stilts, Thatches, Walls, etc.
Characters
Archer Male, Archer Female, Beast Tamer, Cook, Kings, Knight, Prisoners, Ranger, Shaman, Troll, Warrior, Wizard.
Character Attachments
Backpacks, Bags, Beards, Bottles, Capes, Crowns, Eye Patch, Glider, Goggles, Hairs, Hats, Helmets, Hoods, Masks, Shawl, etc.
Environment
Algae, Bones, Bushes, Clouds, Ferns, Foot Prints, Grasses, Grounds, Logs, Mine Tracks, Mountain, Cliffs, Mushrooms, Pebbles, Reeds, Paths, Rocks, Roots, Stumps, Trees, Vines, etc.
FX
Sparks, Explosion, Fires, Flies, Fog, Smoke, Stink Lines, Bubbles, Wind Streaks.
Props
Anvil, Archways, Arrows, Barrels, Barriers, Beds, Bench, Animal Parts, Bones, Brazier, Buckets, Buntings, Candle, Chains, Bone Chimes, Crates, Spikes, Drums, Effigies, Fire Pits, Flags, Food, Forge, Cages, Gong, Grindstone, Hammers, Head Spikes, Helmets, Racks, Idol, Ladders, Lantern, Kitchenware, Ropes, Ruins, Sacks, Seats, Shields, Shrine, Signs, Skeletons, Skulls, Spears, Spits, Steps, Swords, Table, Targets, Torches, Tub, Walkways, Hanging Weapons, etc.
Vehicles
Ballista, Battering Ram, Cannon, Carts, Scoop, Trebuchet, Wagon Cages, Balloon.
Weapons
Arrow, Axes, Bombs, Bows, Cleavers, Clubs, Dagger, Pick Axe, Shields, Shovel, Spears, Staffs, Swords.
Technical Details
Number of Unique Meshes: 710
Collision: Yes a mixture of custom and per face.
LODs: No
Number of Materials and Material Instances: 47
Number of Textures: 54
Texture Resolutions:
25 (4096x4096)
8 (2048x2048)
16 (1024x1024)
6 (Misc. Size)
Supported Development Platforms: Windows, Mac
Humanoid Characters are setup to both the Synty and UE4 Mannequin and work with Unreal character systems Animation Re-targeting - Epic's video guide http://bit.ly/2yWJRF7 or https://youtu.be/1saHa-KAO0c
(No Animations included in this pack)









