Riverology
https://www.fab.com/listings/36933ae4-eb48-4395-951b-6357e0ff2c17
Riverology is a term used in geography and Earth science to refer to the processes associated with rivers ,streams, the deposits and landforms created by them.
Riverology mathematical wave Real-Time
Riverology is a comprehensive asset for the Unreal Engine that allows game developers to easily create realistic and dynamic rivers in their virtual worlds. This asset provides a wide range of tools and features that make it possible to create stunning and immersive river environments, whether it be a tranquil stream or a raging white-water rapid. The asset includes a variety of customizable river meshes and textures, as well as a powerful material system that allows for realistic water effects such as reflections, refractions, and caustics. Additionally, Riverology offers a set of advanced simulation tools that enable developers to control the behavior of the river, including flow speed, depth, and turbulence.
GTX 1080 Ti ( Real-Time (120FPS) performance is achieved on desktop computers and video game consoles)
River Progress
Follow us on youtube to see future progress
Current Version 2.2.3
Technical Details
Features:
- Gerstner wave
- Game Ready
- Landscape paint layers
- Swimming system
- Underwater sound system
- Automatic Distance field water flow map
- LOD system the river surface
- The river can be deformed
- waterfall generator
- Terrain deformation (no need to edit layers)
- Spline based sound system
- Includes sound effects
- Includes character
- include Billboards
- Compatible with UE5
- Waterline
- Flow-Based Buoyancy
- Buoyancy
- Transparency
- Advanced wave modifier
- Subsurface scattering
- New distance field mask
- Advanced details selector
- Underwater
- God Rays
- Caustics
- Foam Generator
- Procedural foam for great heights
- Advanced refraction
- Advanced normals system
- Fog adapted to the state of light
- Small Spline Lake
- Scanned trees
- Scanned Rocks
- Multiple environments
- All assets are ready for open-world games
Code Modules:
- Actor Riverology
- BP Riverology
Number of Blueprints: 5
Number of C++ Classes: 3
Supported Development Platforms: Windows - Mac