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ROG Modular Medieval Armor and Cloth
https://www.unrealengine.com/marketplace/en-US/product/rog-modular-medieval-armor-and-cloth
112 items of modular armor & cloth (slots: head, chest, legs, feet) for low fantasy magical medieval.
"ROG Modular Medieval Armor & Cloth" is the first & main part of the full modular armor set we have prepared for our project in development - Reign of Guilds. This is our view of the dark magical Middle Ages in a realistic style.
Compatibility:
Armor & accessories models are prepared for these characters from UE MarketPlace:
- UE5 Manny & Quinn;
- UE4 Mannequin (with native skeleton): base & adapted for human anatomy;
- Character Customization by CodeSpartan: Male & Female original and revised skeleton;
- Character Customizer by mlindborg (Male&Female);
- Universal Character Customization System by FS Creations (Male&Female);
Attention!
- Our assets do not include character's assets, only simplified models without any morph types, textures (for demo);
- Armor/Cloth models do not have similar “bodyfat” Morphs;
- Some modular parts are not compatible with another one, you can find all the information in the Documentation;
Technical Details
Features (Armor Pack):
- 112 armor items (23x helm, 29x chest, 27x pants, 21x boots, 1x bracer, cloak, gloves, shoulders for demo);
- 1191 Skeletal Meshes, 621 Static meshes;
- 84 Material Instances, 3 Master Materials, 1 Material Function;
- ~240 PBR textures (2048/4096): Albedo, Normal, ORM;
- Vertex counts of Skeletal Meshes: Helms (900-2600), Chests/Shirts (1700-7600), pants (900-3400), Boots (1200-4000);
- Number of LODs for all Skeletal & Static Meshes: 4;
- Cloth simulation: chests, robes & cloaks;
Rigged: Yes
Rigged to Epic skeleton: Yes (IK bones are included);
Animated: Yes (for demonstration);
Number of Animations: 3 (for demonstration);
Number of characters: 6 (6 full model & cut to 6 body parts of each other) without any morph types, textures;
Demo play mode: 3 Blueprints, 1 map.
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