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Rome - Italian Town

Rome - Italian Town

Updated
2024-11-18
VIP
Environments
Engine version
5.2
Download type
Asset Pack
File size
11 GB
Registration required
Only For VIP Users
Description

This Italian city environment offers realistic, detailed streets, buildings, and landmarks.

The scene includes over 600 assets: building elevations, cobblestone streets, charming restaurants, and classic Italian scooters. With warm lighting and high-quality models, it provides an immersive experience that captures the essence of an Italian city, perfect for video games, virtual production, VR experiences, and architectural visualization. Includes three scenarios: sunset, overcast, and daytime.

 

This environment pack is ideal for those seeking to capture the authentic feel of an Italian city, with multiple lighting scenarios to fit various moods and project needs. With all effects, sounds, level instances more than 1000 assets.

 

Update Milestones:

10 Reviews – Unlock 10 extra level instances

20 Reviews – Add a new night lighting scenario

30 Reviews – Get an indoor Gelato setup!

This offer is available until 31.12. If you experience any issues with reviews on FAB, just reach out to us! 😊

 

Features:

  •  Authentic Italian City Streets: Detailed cobblestone roads, realistic building facades, and cozy side streets give a true-to-life urban feel.

  •  Vibrant Urban Life: Includes small restaurants, outdoor and indoor cafés, and classic Italian elements like scooters parked along the streets.

  • Atmospheric Lighting: Offers warm and atmospheric lighting options, with three different scenarios: sunset, overcast, and daytime. Overcast includes simple raining effects.

  • High-Quality Textures and Models: Every asset is designed with high attention to detail, from building materials to street surfaces, ensuring visual fidelity. Most assets are based on photogrammetry scans in Rome using Capturing Reality.

  • Optimized for Real-Time Rendering

  • Sound system: City cues merge with simple sound-system to work properly indoor-outdoors.

  • PCG - simple PCG backgrounds for wider shots

  • Level instances - for buildings and other groups of assets to easily propagate them.

 

Technical Details

Number of Meshes: over 600.

Number of all assets(effects, sounds, static meshes, level instances): over 1k.

Collision: Yes - mostly automatically generated

Vertex Count: 400-10 000.

LODs: Yes - mostly automatically generated

Number of Materials and Material Instances: More than 500(they have 8 main base materials)

Number of Textures: Around 600

Texture Resolutions: Definitely most of them in 4k with maximum possible quality. You can easily setup them based on LOD groups.

Supported Development Platforms:

Windows: Yes

Mac: Should work like our other packages

Documentation: https://docs.google.com/document/d/19Tc3Sx6_ucEEnxbWJWLGJmIFcXnfyGHs0OpsMRYgrLU/edit?tab=t.0#heading=h.bsjm1eevizbn

Important/Additional Notes:

This product supports Nanite for Unreal Engine 5.2+

This product supports Lumen for Unreal Engine 5.2+

 

For Sky-textures we used great CC0 free textures from PolyHaven

This pack includes a mannequin by Epic Games for presentation.

All the screens and video was recorded on UE 5.2.

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