[SCANS] Industrial Abandoned Buildings - Modular Environment
Abandoned industrial buildings in the center of the district with large underground canals. Over 700 assets (over 400 unique) will give you enough freedom to create such abandoned, post-apocalyptic places. Day and dark-overcast lighting scenarios..
Industrial abandoned buildings in the middle of an urban district with a big canale area. The scene contains highly detailed objects like modular elevations, metal constructions, containers, drills, fences, loader, and many more to build such a district. Most assets were built based on the photogrammetry technique and properly optimized and hand-tweaked to work in real-time scenes on UE4 and UE5. There were prepared two lighting setup day and dark overcast. This pack includes a mannequin by Epic Games for presentation.
Technical Details
Be aware that Unreal 5 now has Lumen enabled by default. We still support a more game-ready pipeline, and you should disable this feature in your project settings to get results like our screenshots for 5.0. We added support for Lumen and Nanite with version 5.1+. Could look a little different than the original. You can check DEMO to see the differences.
Features: (Please include a full, comprehensive list of the features of the product)
- Optimize the full demo scene. Works about 100-120 FPS with default settings on GTX 1070
- Day/Overcast lighting scenarios to show different use of assets
- over 700 assets(most of unique)
Number of Unique Meshes: over 400 unique and over 700 meshes in general.
Collision: Yes - mostly automatically generated
Vertex Count: most of 400-10000 triangles
LODs: Yes - mostly automatically generated
Number of Materials and Material Instances: 566(almost all base on 13 base materials)
Number of Textures: 903
Texture Resolutions:
- 4096 for larger objects
- 2048-4096 most objects
- 512-1024 small props
- Terrain: 4096x4096
Supported Development Platforms: Desktop, VR
Windows: Yes
Mac: Yes, checked on client computers