![[SCANS] Industrial Abandoned Buildings - Modular Environment [SCANS] Industrial Abandoned Buildings - Modular Environment](https://unrealall.com/uploads/img/high/img/2024-08/SCANSIndustrialAbandonedBuildingsModularEnvironment.webp)
[SCANS] Industrial Abandoned Buildings - Modular Environment
https://www.unrealengine.com/marketplace/en-US/product/scans-industrial-abandoned-buildings-modular-environment
Abandoned industrial buildings in the center of the district with large underground canals. Over 700 assets (over 400 unique) will give you enough freedom to create such abandoned, post-apocalyptic places. Day and dark-overcast lighting scenarios..
Industrial abandoned buildings in the middle of an urban district with a big canale area. The scene contains highly detailed objects like modular elevations, metal constructions, containers, drills, fences, loader, and many more to build such a district. Most assets were built based on the photogrammetry technique and properly optimized and hand-tweaked to work in real-time scenes on UE4 and UE5. There were prepared two lighting setup day and dark overcast. This pack includes a mannequin by Epic Games for presentation.
Technical Details
Be aware that Unreal 5 now has Lumen enabled by default. We still support a more game-ready pipeline, and you should disable this feature in your project settings to get results like our screenshots for 5.0. We added support for Lumen and Nanite with version 5.1+. Could look a little different than the original. You can check DEMO to see the differences.
Features: (Please include a full, comprehensive list of the features of the product)
- Optimize the full demo scene. Works about 100-120 FPS with default settings on GTX 1070
- Day/Overcast lighting scenarios to show different use of assets
- over 700 assets(most of unique)
Number of Unique Meshes: over 400 unique and over 700 meshes in general.
Collision: Yes - mostly automatically generated
Vertex Count: most of 400-10000 triangles
LODs: Yes - mostly automatically generated
Number of Materials and Material Instances: 566(almost all base on 13 base materials)
Number of Textures: 903
Texture Resolutions:
- 4096 for larger objects
- 2048-4096 most objects
- 512-1024 small props
- Terrain: 4096x4096
Supported Development Platforms: Desktop, VR
Windows: Yes
Mac: Yes, checked on client computers
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