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Skeletal Rate Optimisator

Skeletal Rate Optimisator

Updated
2025-02-24
Free
Code Plugins
Engine version
5.5/5.4
Download type
Engine Plugin
File size
31.8 MB
Registration required
Description

Optimise your animations in seconds.

Skeletal Rate Optimisator is conceived to allow you to optimise the update rates of your skeletal mesh components in an easy and intuitive way. The plugin allows you to store presets in your project settings and to apply them with only one node.

 

You also can keep a full control over the optimisation by using the fonctions provided with the plugin.

 

Features:

  •  Setup easy to use presets in the project settings.

  •  Keep a full control over the optimisation.

  • All coded in cpp for confort.

  •  Enable or disable the rate optimisation.

  • Enable or disable the interpolations over skipped animation frames.

  • Set skipped frames per LOD / Screen size / Max Distance Factor.

  • Manage the number of skipped frames when the skeletal mesh is not rendered.

  • Debug tools.

 

Technical Details

Code Modules:

  •  SkeletalRateOptimisator (runtime)

 

Number of C++ Classes: 2

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: https://maxestla.gitbook.io/skeletal-rate-optimisator

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