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Skeleton Knight Modular

Skeleton Knight Modular

Updated
2024-10-05
VIP
Characters
Engine version
4.20
Download type
Asset Pack
File size
1 GB
Registration required
Only For VIP Users
Description

Modular skeleton knights.

  • skeletons knights
  • 7 basic sets of armor - swordsman, with axe, with broadsword, spearman, crossbowman, robber, with hammer
  • Modular Parts-

7 helmets

7 cuirasses

7 gloves

7 pants

7 boots

4 balaclavas

1 cloak

3 knee pads

3 elbow pads

4 shoulder pads

  • 6 weapons- sword, broadsword, axe, crossbow, spear, dagger, hammer.
  • 6 shields -2 wooden, 4 metal.
  • all modular parts are compatible with each other (some hats and balaclavas and raincoat are not compatible) , you can assemble different skeleton warriors .
  • you can change the colors of clothing and armor, add or remove dirt, some torso armor uses fabric simulation
  • spine 03 is shifted upwards so that the armor does not deform during animation, so in the settings of the skeleton retarget, you need to put the "skeleton" on spine_02,03,clavicle R,L, ball_r,l, head,neck(watch screeshot)
  • next 40-45 dollars will be sold one at a time

 

Technical Details

 

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: No

Number of Animations:0

Animation types (Root Motion/In-place):0

Number of characters:7

Vertex counts of characters: Set

  • SKnight_01- 31391
  • SKnight_02- 17612
  • SKnight_03 - 11952
  • SKnight_04 - 33492
  • SKnight_05 - 23931
  • SKnight_06 - 16655
  • SKnight_07 - 15883

Number of Materials and Material Instances:15 (for 1 set armor - 1 material / for weapon and shield (6/6) - 1 material/ crossbow 1 material/ skeleton 1 material) / 47 MatIns (each part armor has its own MatInst for customization- pants,shoes,gloves and etc)

Number of Textures:58

Texture Resolutions: 4k

Supported Development Platforms:pc

Windows: Yes

Documentation: https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/

Important/Additional Notes: no

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