Space Scenes
Easy to use for fast setup of a space environment. 10 Example space environments included! Dying Star, Spaceship Graveyard, Mothership, Pillars, Tesla Coil, Energy Stations and more.
Space environments
Easy to use for fast setup of a space environment. 10 Example space environments included! This package includes several assets for a simple space environment. Ranging from:
- Static meshes of asteroids,
- Space pillars
- Dying star
- Tesla Coil SpaceStation
- Recharge Space Station (animated)
- Energy Draining Station
- Mothership front
- Skyboxes
- Asteroid Belts
- Spaceship graveyard (Props spawner and broken spaceship)
- Particles such as power shields and mist.
- Configurable planets
Quality first:
The best and nothing less. Our core principles keep our assets the top of what’s available.
Where possible:
– Complete and flexible, we include most common use-cases in our products.
– Data-Driven approach, so adapting is easy. We provide spreadsheets for mass edits.
– Flawless integrations.
– Blueprint only, so we keep it accessible for you and your complete team.
– Extensive documentation, in code and in docs. Not only what happens by also why. We want you be able to learn.
– Production-ready.
Technical Details
Features:
- Multiple fully configured space stations
- Dying Star Blueprint. Includes fireballs particles shot from the open core
- 10 example scenes
- Space Skybox BP to be configured with 8 4k*2k*6k DDS Cubemaps.
- 1 Asteroid Belt Blueprint: A dynamic and configurable instanced asteroid belt. No collision of physics. To be used for scenery.
- Dynamic props spawner
- Broken down Spaceship
- 3 Static meshes of Asteroids ~12k, 12k, 4k verts
- 3 Static meshes of Space Pillars Asteroids ~7k, 4k, 3k verts
- Dust, Mist, Power shield and more particle effects for example scene purpose
- Far Away Planet master with a simple configurable material
Number of Meshes: 48
LODs: Yes
Number of Materials: 58 Materials, 76 Instances
Supported Platforms:
Windows. It is assumed that it works fine on all platforms.
Support, community & Documentation📁:
All blueprints are always heavily commented. Not only the what happens, but I try to explain why it happens.