StitchingOfLandscapes
https://www.unrealengine.com/marketplace/en-US/product/stitchingoflandscapes
The plugin allows you to stitch all the landscapes on the scene.
If you have several levels with landscapes on the scene, often there can be iscrepancies along the edges of landscapes after the manual adjustment of the landscapes.
The plugin allows you to stitch all the landscapes on the scene, for which the correct names are given.
This plugin is a good example to learn how to work with elevation maps of unreal engine landscapes.
The plugin will be useful for big worlds projects with dynamic loading of landscape parts.
Technical Details
Features:
Functions for landscapes:
- Stitching edges of landscapes
- Get heightmaps data
- Set heightmaps data
- Get all landscapes of scene
- Align heights to neighbors
Functions to check landscape name matching with a mask:
- Parse mask
- Set mask
- Get landscape name
- Check landscape name matching with a mask
Functions for widget.
The plugin is designed for UE4Editor
Number of C++ Classes: 5
Supported Development Platforms: Win32, Win64, Linux
Supported Target Build Platforms: Win32, Win64, Linux
Documentation: Instructions for working with the plugin added to the plugin itself.