Summon Ally Plugin
https://www.unrealengine.com/marketplace/en-US/product/summon-ally-plugin
Summon Ally Plugin - Very useful plugin to simplify the character summoning process. Whether you're summoning creatures, pets, enemies, or any other imaginative characters.
The Summon Ally Plugin offers two highly valuable components designed to simplify the character summoning process. Whether you're summoning creatures, pets, enemies, or any other imaginative characters.
You'll have the freedom to personalize the summoning distance, lifespan, maximum distance between the summoner and their summoned allies, summoning limits, cooldown periods, effects properties, and much more.
* Art Assets NOT Included (were used only for demo)
* If needed, you can request a previous version; I have versions available from 4.26 (only after confirming your purchase)
* Feel free to ask questions as necessary.
Technical Details
Features:
- Duration: Configure the summoning duration (kill the character once their time expires)
- Distance Control: Manage the maximum distance between the summoner and their summoned allies
- Summoning Limits: Set summon limits for balanced player experiences
- Overwrite Summoning: If the summoned ally is still alive, it will be killed, and a new one will be summoned
- Cooldown: Manage cooldown times before being able to summon again
- Visual Effects: Effortlessly customize effect properties to enhance the visual appeal of your summoning process
- User-Friendly: Streamlined tools ensure a seamless character summoning process
- Fully replicated and based on C++ (better performance)
Code Modules:
- SummonAlly [Runtime]
Number of Blueprints: 1
Number of C++ Classes: 5+
Network Replicated: YES (Single Player and Multiplayer)
Supported Development Platforms: Windows (x64)
Supported Target Build Platforms: Windows (x64), Linux, Mac, Android, IOS