Takedown Animations Pack
https://www.fab.com/listings/8fe18c2e-05c4-49d7-b594-9cc1b1a418b1
This package is created from two products, Takedown Animation Vol.1 and Takedown Animation Vol.2
This set includes Takedown animations using melee weapons (Axe, Bat, Hammer, Hands, Knife, Bottle, Brick, Crowbar, Rope, Screwdriver).
4 Takedown animations were created for each weapon (2 front, 2 back).
All animations have two types of playback (Root Motion, In-Place).
The total number of Takedown animations is 40.
In addition, the product includes ready-made weapon models, combat sounds and visual effects.
As a nice bonus for the buyer, the product has a testing logic that includes:
- Test map.
- Test character.
- HandIK system.
- Debugging system.
- Finding a suitable place for Takedown.
- Fully replicated code (Listen and Dedicated servers).
- Well documented code.
Technical Details
Features:
- Clean and synchronized animations.
- Root Motion & In-Place animations.
- Ready-made weapon models with LODs.
- Battle sound effects.
- Visual effects.
- HandIK system.
- Debugging system.
- Finding a suitable place for Takedown.
- Fully replicated code (Listen and Dedicated servers).
- Well documented code.
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Additional sockets in Epic skeleton: 13
Total Animations: 40
Number of ALL Animations: 168
Animation types: Root Motion & In-Place
Number of Materials and Material Instances: 21
Number of Textures: 60
Texture Resolutions: 2048x2048
Collision: Yes, mostly custom
Number of Skeletal Meshes: 11
LODs: 4
Number of ALL Blueprints (In example): 22
Number of SoundWaves & Cues: 120
Sample rate / bit rate: 44.1 kHz, 16bit Stereo WAVs
Do Sound FX loop: Yes
Number of Particle & Niagara systems: 30
Supported Development Platforms:
Windows: Yes
Mac: N/A