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The Forest

The Forest

Updated
2025-01-24
VIP
Environments
Engine version
4.26
Download type
Asset Pack
File size
2.6 GB
Registration required
Only For VIP Users
Description

Build forest environment

Use trees to build a forest, shrubs to fill in the views, boulders to create blockades, rocks to create interesting areas, paint with landscape layers to automatically fill the ground with procedurally distributed ground cover, including ferns, dead branches, roots, clover, down to small rocks and pebbles.

 

Use the unified wind and wetness shader to define the wind and wetness amount on a global scale, without having to modify every asset or material, simply by inputting a value between 0-1. You can use 0 to simulate calm winds and dry environment or go up to 1 to simulate stormy winds and wet environment. You can even decide the wind direction without having to do anything complex. Combined with particles and other effects, the end result is truly spectacular.

 

Technical Details

Features

• Lighting Presets

• Distant Rain Effect

• Unified Wind Shader

• Surface Customization

• Unified Wetness Shader

• Powerful Material Instance Parameters

• Distance Based Landscape Tessellation

• River Material With Dynamic Foam (Distance Fields)

• Procedurally Distributed Ground Cover

• Heightmap Based Layer Blending

• Water Puddles Landscape Layer

• Custom plug and play functions

- Distance Tessellation

- Global Color Variation

- Displacement Fade

- Distance Fade

- Mask Modifier

- Panner Water

- Cloud Panner

- Water UV

- Colorizer

- Wetness

- Breeze

- Detail

- Mixer

- Snow

• Controllable Tree Moss Layer

• Massive Trees

• Snow Shader

 

Content

[14] Trees (9 Unique, 2 Scaled, 3 Merged With Plants)

[1] Cinematic Lighting Preset

[1] Overcast Lighting Preset

[4] Day Lighting Presets

[1] Night Lighting Preset

[2] Scatter Leaves

[9] Dried Leaves

[1] Distant Rain

[3] Branches

[4] Boulders

[5] Pebbles

[3] Shrubs

[2] Rocks

[2] Roots

[1] Clover

[6] Ferns

[1] Lake

[1] River

[1] Cliff

 

PBR: Yes

LODs: Yes

Collision: Yes

Textures: Up to 8K

Supported Platform: Windows 64-bit

Target Platform: Windows 64-bit

Documentation: https://docs.google.com/document/d/1mZi4wtd2EyVT6zzMisJVV0dCh-HgUpW388abyslocOY/edit?tab=t.0

[23] Material Function

[87] Material Instance

[120] Texture

[22] Material

[56] Mesh

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