
Tropic Islands
Procedural dynamic Automatic Landscape Material Tropical Islands.
This package offers you an all in one solution that requires no painting of material layers. All you have to do is edit your landscape in the editor and the Automatic Landscape Material is doing all the work of making everything you just edited look properly textured. This offers you a huge speed advantage when working on landscapes and looks also rather believable since the texture is driven by the real landscapes structure and features. The Tropical Islands edition of the Automatic landscape texture material includes the master material and a set of instances for different uses. The package contains also 36 height maps with a resolution of 8192x8192 to get you started on building your levels and maps. All bitmaps used in the Automatic landscape texture material have a resolution of 2048 to 4048. Everything is fully adjustable in regards to coloring shading and distribution of the landscape on a material instance level. The final material looks detailed from an FPS perspective and even works when looking at it from a satellite image view. The pack offers you Automatic Landscape Materials for Tropical Islands, Palm Tree, Ground Plants, Rocks Special, Water Blueprint and materials.
Technical Details
32 Unique 8192 16 RAW Landscape height Maps for
Islands Landscapes
36 reflection cube maps
2 Landscape water blueprints with adjustable materials
12 configured material instances
2 Demo Map's
1 Overview Map
1 Palm Tree
1 Tree
8 Rocks
3 Plants
114 Textures
1 Actor and Third person controls
The included plans are not super detailed but optimized for performance and therefore good for filling huge landscapes. It’s recommended to use other third-party plans for detailed close-up scenes.









