
Vegetation Vol 1 - Forest Automaterial
A package of stylized vegetation, complete with an AutoMaterial that includes 6 layers, including a Removal Foliage layer.
It also comes with a Procedural Foliage Spawner configured so you can create a forest with just one click. The vegetation is highly optimized with RVT (Runtime Virtual Texturing), in addition to materials for rivers and lakes.
Important Notice:
This asset uses RVT (Runtime Virtual Textures) by default on grass and some rocks.
If the Landscape or objects appear black, choose one of the following options:
Enable RVT in the engine by going to Edit > Project Settings > Engine > Rendering (enable Virtual Textures).
Or disable RVT in the materials of the black objects.
Update: The material encountered issues, possibly due to a bug in version 5.5.0. After updating to version 5.5.1, the material was recreated directly in this version and is now available. Important: These adjustments will only work if you're using the engine in version 5.5.1 or later. If you're migrating a project from an older version to a newer one, the issues may persist.
Technica Details
Features:
- 44 unique high-quality meshes.
- Automatic Material Landscape.
- 6 Layers (MainGrass/Forest/Dirt/Sand/Rocks/RemoveFoliage)
- It comes with active RVT, which can be disabled in the Material Instance
- Material (Shader) of rivers and lakes
- All Trees have Billboard with last LOD (8 tris)
LODs: Yes, up to six levels
- LODs 0 have triangle reduction when it doesn't affect visuals.
- Intermediate LODs (Variables 1 to 5) have tris and shadow reduction in parts that don't affect the visuals.
Collision: Yes
- Total Meshes: 44
- Materials: 9
- Material Instances: 39
- Material Function: 25
- Textures: 83









