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Wingsuit Glide Component

Wingsuit Glide Component

Updated
2024-10-10
VIP
Blueprints
Engine version
5.2
Download type
Asset Pack
File size
388 MB
Registration required
Only For VIP Users
Description

A Wingsuit Actor Component - Add physics based Wingsuit Gliding to your project in minutes!

Features:

  • Animations and additive poses create smooth dynamic gliding motion.

  • Wingsuit parameters can be set on the component to alter how the wingsuit behaves.

  • Includes an adjustable Updraft Blueprint that can both push the player upwards when Wingsuit gliding and falling

  • Includes an adjustable Speed Boost portal that boosts the player forwards.

  • Boost system that allows player to boost forwards during Wingsuit gliding.

  • Gamepad Supported + Basic UI

  • Diving system - the player can dive towards the ground when gliding and falling.

  • Blueprints are commented.

 

V1.1 Update Fixes and additions.

  • Toggleable ability to continue velocity when stopping gliding.

  • Max Rotation Settings on Pitch and Roll - To solve rotation glitch and improve wingsuit controls.

  • Fix for case when player rotates uncontrollably when Wingsuit Gliding is stopped from trace hits.

  • Fix for case where the diving animation would play when stopping gliding in the air due to the animation variable not being reset.

  • Added 45 degree forwards trace when gliding to solve some issues where the player capsule would get stuck on static meshes.

 

V1.1.1 Minor Fix.

Fixed a bug in UE 5.4 where the initial forward momentum would not be set correctly, launching the player forwards exponentially.

 

Includes:

  • Wingsuit Component Blueprint

  • Wingsuit Interface Blueprint

  • Updraft Blueprint

  • Boost Portal Blueprint

  • Character animations and AnimBP

  • Demo Character Blueprint

  • Adaptive audio, Cues, camera and effects

  • Demo Open World Map showcasing the system

     

Currently No Network Replication

 

Technical Details

Features: Blueprints and animations for a physics based Wingsuit gliding component system.

Number of Blueprints: 6 - Wingsuit Component, Wingsuit Interface, Updraft Blueprint, Boost Portal Blueprint, Character AnimBP, Example Character BP

Number of Animations: 16 (13 Poses used in blend spaces with Additive Animations + 2 additional animations created from Third Person Template example animations )

Input: Mouse, Keyboard, Gamepad

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Untested

Documentation: A PDF can be found in explorer inside the projects Content>Wingsuit directory.

Important/Additional Notes: Uses Enhanced Input UE 5.1+ This is a physics based Wingsuit system component that is added to a Character class. It is easily extensible.

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