Black Beach - Iceland

MEKA.
Unreal Engine Versions
5.5
Distribution Method
Complete Project
Asset Version
N/A
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Description

A set of high poly assets for creating Icelandic caves and cliffs.

Tessellation can be enabled on all rocks and the Landscape to maximize the details.


CONTENT

  • Rocks: 14

  • Twigs: 6

  • Particle: 1

  • Decals: 2

  • Demonstration Map: 1

  • Overview Map: 1

  • Landscape Layers: 4

  • Water Material: 1


Important Notes

  • Rocks and Cliffs are approximately 5 to 22 Million Triangles each. High poly assets take time to load for the first time. They will be cached to disk and the next time you run the project and load the map it will be very quick.

  • Tessellation in UE5 is currently experimental and has unresolved issues that we cannot fix. If you enable it you may notice some cracks at UV seams on the rocks. Landscape tessellation is crack-free.


Technical details

Collision: Rocks: Yes, Auto | Twigs: No

LOD: Nanite

Mesh: 24

Vertices: Rocks: From ~2,700,000 To 11,000,000

Triangles: Rocks: From ~5,500,000 To 22,000,000

Material: 15

Material Instance: 20

Material Function: 15

Texture: 37

Texture Resolution: From 2K To 4K

Platform: Windows x64


Additional Notes

  • This product supports Nanite for Unreal Engine 5.5+. Nanite

  • This product supports Lumen for Unreal Engine 5.5+. Lumen

  • Screenshots are rendered at 4K in real-time using Lumen Hardware Ray Tracing and re-scaled to 1080p.


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