Chiba City - Bundle
Description
Welcome to Chiba City.
The sprawl never stops. From port terminals to stacked commercial blocks and busy market streets, Chiba City is a fully modular urban world. Layer buildings, dress your streets, and populate your scenes.
What's Inside
Hero Characters - 3 FK rigged modular characters with Control Rigs and preset poses
Posed Characters - 130 designed posed characters (60 male, 36 female, 34 oldman)
Hero Buildings - 8 highly detailed building assemblies and 8 city blocks
Background Buildings - 9 background structures for depth and skyline scale
Set Dressing - 200+ elements including street signs, neon signs, rooftop props, and city props
Roads and Street Layout - detailed road surfaces and street modules
Tsukiji Cart Vehicles - 5 detailed market carts
Blueprint System
Modular Blueprints for Female, Male, and Old Male characters
Randomisation tools for gear, colors, and head
Work and Casual presets
Emissive intensity controls for neon signs and building windows
Tsukiji Cart Blueprint with color variations and driver assignment
All key parameters exposed in the UI for fast iteration
Note
Not optimised for games: Assets are designed for cinematic and high-quality visual projects. Game use may require adjustments.
No animations included: Characters are rigged and posed. Animation retargeting may be required.
Example scenes: Artistic interpretations, may include background elements not included in the pack.
General Information
Rigged: Custom skeleton with FK Modular Control Rig, compatible with UE5 retargeting.
Animated: No animations included
Note: Skeleton include extra bones
Skeletal Meshes
Fully modular character system with interchangeable parts and individual color controls
Preset poses for quick composition, available for all three characters
Note: Metahuman assets are not included
Static Meshes
130 posed character meshes
8 Hero Buildings, 8 City Blocks, 9 Background Buildings as Blueprint actors
200+ set dressing elements
5 Tsukiji Cart vehicles
Textures and Materials
Texture resolution up to 4096x4096
PBR materials optimised for UE5
Vertex Count
Modular Characters: modules 5K–46K, full character ~280K triangles
Buildings: ~12K–1.57M triangles depending on type
Set Dressing: 200–72K triangles
Tsukiji Cart Vehicles: 450K–570K per cart
Other
• Nanite enabled on opaque static meshes
• Custom collision per static mesh
• LODs not included







