Cultist - Warlock - Metahuman

Polyphoria
Unreal Engine Versions
5.5
Distribution Method
Asset Package
Asset Version
N/A
You need to register first

Description

The Fantasy armour cultist pack comes with a fully customizable set of costumes to be used with light fantasy realistic-games.

You can choose from a varity of predefined versions or use provided parts to create your own cultist crew. Be it a warlock, sniffy assasin melee, or enslaved humans.

  • Multiple SK items: are stripped down to groups : hats, hairs, heads, upper-body, pants and shoes

  • Clothing: ~ 60SK meshes (made for base classes like mage, warlock and melee/knight)

  • Basic costume set design 2x pants per gender, 2x hats, chest base + variations with bags and tome, 4x bracers, 3x skeleton dress

  • Different skin textures + skintint as well

  • Equipment uses a Master Material and a mask Texture, which will allow you to tweak its visual appearance in detail.

  • 4x weapon

For compatibility with other asset packs (like carrying a firearm or even dual pistol), the delivered skeletal meshes are skinned to the UE4 skeleton and main- and off-hand pivots are aligned to its hand grip.


Technical details

Character: 1 Blueprint and 4 example NPC Blueprints

Character Parts: 44 SK meshes

PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks

80 Sample Materials: Including 4 Master Materials for items and hairs

Maps: 1 Overview

Other: UE4 Mannequin with slightly modified UE4 skeleton (added sockets)

Scaled to Epic Skeleton: YES

Rigged: YES

Rigged to Epic Skeleton: YES

Animated: No Animation included

Number of Characters: divided into parts

Vertex counts of characters:

  • Fullbody naked: ~ 30k
  • Dress ~20k-50k full-body
  • Skeleton base: 23k



Related assets