Dark Knight
Description
The advanced Material system gives you a possibility to customize the characters and make them look unique.
Each body/armor part can be tweaked separately. In addition to the customization option, you can use provided decals or simply add your own logos. A character has cloth parts based on APEX cloth system fully rigged and ready to go.
Fully compatible with UE mannequin and can be integrated into to your project in just a few seconds.
Technical details
Features:
- customizable material system
Scaled to Epic skeleton: YES(legacy skeleton)
Rigged: YES
Rigged to Epic skeleton: YES(legacy skeleton)
Animated: Can use all animations for UE mannequin
Number of characters: 4 predefined + 12 skinned mesh parts
Vertex counts of characters: 22000 all together
Texture Resolutions: 2048x2048
Supported Development Platforms: PC / MAC
Supported Target Build Platforms: PC/MAC Current gen consoles







