Dubrovnik Old Town Environment

Barrel Bark Interactive
Unreal Engine Versions
5.2
Distribution Method
Complete Project
Asset Version
N/A
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Description

The Dubrovnik Old Town Environment captures the timeless beauty of Dubrovnik’s old town.

From stone-paved plazas and narrow streets to iconic facades and detailed landmarks. Fully optimized for Unreal Engine, it’s crafted to drop right into your project with ease.

With its mix of grand churches, clock towers, bustling café terraces, and authentic European architecture, every asset is designed to bring cinematic realism and atmosphere. Perfect for story-driven games, virtual productions, or simulations that need the rich character of a historic city.


🐾 Here’s what I packed for you:


  • Authentic Dubrovnik streets and plazas with cobblestone details

  • Historic buildings, including a detailed church and charming townhouses

  • Sculptures, statues, and ornamental details for added character

  • Archways, staircases, and winding alleys to explore


🐾 Key Features:


  • PBR textures

  • Nanite-compatible meshes

  • Custom collisions for gameplay-ready use

  • Optimized landscape and foliage setup

  • Material instances for easy color tweaks


Technical details

Features:

  • 314 Unique Meshes

  • Attention to Detail / AAA Quality

  • Controllable parameters in Material Instances

  • High-Quality Assets

  • Game ready/Optimized

  • Unique Concepts of Assets

  • High Attention to Details

Material Variations For Some Assets

Texture Sizes:

  • 4096

  • 2048

  • 1024

Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets

Collision: Yes, Custom collisions for complex assets

LODs: Yes, 4 LODs for complex assets

Number of Meshes: 314 Unique Meshes

Number of Materials and Material Instances: 183

Number of Textures: 424

Supported Development Platforms: All Platforms


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