Essential Great Sword Animation Pack
Unreal Engine Versions
4.27
Distribution Method
Asset Package
Asset Version
N/A
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Description
This package includes essential animations for a character with great sword combat style, with a playable character blueprint.
Recommended for an action RPG game.
This package contains 2 styles of great sword animation : one-handed(1H), two-handed(2H)
Each style has 2 stances : normal(A), battle(B)
So there are 4 main stances in this package : 1H-A, 1H-B, 2H-A, 2H-B
Technical details
Features:
- Hand-crafted great sword combat animations
- 4 stances of great sword animations
- 2 styles of attack animations: one-handed and two-handed
- Movement animations including walking, jogging, running, dodging, rolling, jumping and etc.
- Playable character with great sword combat based on UE Third Person template for animation demonstration purpose
- Hitbox system for hurt/damage animations testing
- Debug Vector mode for directional animation blendspaces testing
Rigged to Epic skeleton: Yes
IK bones are included: Yes
Number of Animations: 585 + 36 poses
Animation types: Root Motion, In-place
Number of Characters: 2 (UE4 Mannequin, UE5 Manny)
Supported Development Platforms:
Windows: Yes
MacOS: Yes
Custom Bones: 1 (weapon_r)
Additional Notes:
- Some animations may not be used in the character blueprint.
- This package is an animation pack, all blueprint system included are made to demonstrate how this pack should work.
- Your character has to have weapon bones in order to make weapon animation play correctly on your character.
- The retargeting settings included in the package can be used as an example though some adjustment may be needed to make it fit to your characters.







