Essential Great Sword Animation Pack

space.bar.anim
Unreal Engine Versions
4.27
Distribution Method
Asset Package
Asset Version
N/A
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Description

This package includes essential animations for a character with great sword combat style, with a playable character blueprint.

Recommended for an action RPG game.


This package contains 2 styles of great sword animation : one-handed(1H), two-handed(2H)

Each style has 2 stances : normal(A), battle(B)

So there are 4 main stances in this package : 1H-A, 1H-B, 2H-A, 2H-B


Technical details

Features:

  • Hand-crafted great sword combat animations
  • 4 stances of great sword animations
  • 2 styles of attack animations: one-handed and two-handed
  • Movement animations including walking, jogging, running, dodging, rolling, jumping and etc.
  • Playable character with great sword combat based on UE Third Person template for animation demonstration purpose
  • Hitbox system for hurt/damage animations testing
  • Debug Vector mode for directional animation blendspaces testing

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Number of Animations: 585 + 36 poses

Animation types: Root Motion, In-place

Number of Characters: 2 (UE4 Mannequin, UE5 Manny)

Supported Development Platforms:

Windows: Yes

MacOS: Yes

Custom Bones: 1 (weapon_r)

Additional Notes:

  • Some animations may not be used in the character blueprint.
  • This package is an animation pack, all blueprint system included are made to demonstrate how this pack should work.
  • Your character has to have weapon bones in order to make weapon animation play correctly on your character.
  • The retargeting settings included in the package can be used as an example though some adjustment may be needed to make it fit to your characters.


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