Full NPC pack

Dary Palasky
Unreal Engine Versions
5.1
Distribution Method
Asset Package
Asset Version
N/A
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Description

Game ready modular characters with face blend shapes.

Full information about the character can be found by clicking on the character's name


Number of characters: 10


All characters supporting LiveLink Face from Apple



Disclamer 

The scene in the preview are not included in the project


Feature:

  • Separate mesh parts
  • 53 Face blend shapes/morph target
  • Rigged with Epic Skeleton.
  • Cloth physics simulation



Disclamer 

The scene in the preview are not included in the project


Feature:

  • Separate mesh parts
  • 52 Face blend shapes/morph target
  • Rigged with Epic Skeleton.
  • Cloth physics simulation



Feature:

  • The skin has 4 color variations
  • 53 Face blend shapes/morph target 
  • Separate mesh parts
  • The ability to combine skin and clothing colors
  • Rigged with Epic Skeleton.
  • 3 ready-made variations skins



Feature:


  • The skin has 3 color variations
  • Separate mesh parts
  • Rigged with Epic Skeleton.
  • Cloth physics simulation
  • Hair physics simulation
  • 52 Face blend shapes/morph target 



Feature:

  • The skin has 3 color variations
  • Separate mesh parts
  • Rigged with Epic Skeleton.
  • Cloth physics simulation
  • 52 Face blend shapes/morph target 



Feature:

  • Separate mesh parts
  • 52 Face blend shapes/morph target
  • Rigged with Epic Skeleton.
  • Cloth physics simulation
  • Separate Texture sets:(Body, Head, Blouse, Apron, Hat, Bandage, Boots, Pants, Knife, Eyelashes, Eyes, Teeth)




Feature:

  • Separate mesh parts
  • 52 Face blend shapes/morph target
  • Rigged with Epic Skeleton.
  • Cloth physics simulation
  • Separate Texture sets:(Body, Head, Blouse, Apron, Gloves, Boots, Pants, Eyelashes, Eyes, Hair, Beard, Teeth, Other (bandage, tools))



Disclaimer 

The environment shown in the preview is not included in the project


Feature:

  • Separate mesh parts
  • 51 Face blend shapes/morph target
  • Rigged with Epic Skeleton.
  • Cloth physics simulation
  • Separate Texture sets: (Body,Head,Blouse,Jacket,Cape,Boots,Pants,Bag,Knife,Cap,Eyelashes,Eyes,Fur,Hair,Ring,Potions,Suitcase,Teeth)



Feature:


  • The skin has 4 color variations
  • 50 Face blend shapes/morph target 
  • Separate mesh parts
  • The ability to combine skin and clothing colors
  • Rigged with Epic Skeleton.
  • Cloth physics simulation



Feature:


  • The skin has 3 color variations
  • Separate mesh parts
  • Rigged with Epic Skeleton.
  • 50 Face blend shapes/morph target 
  • Dirt/Blood mask


Technical details

Alchemist-A

Barmaid-B

Peasant woman-PW

Poor Peasant-PP

Cook-C

Butcher-BT

Blacksmith-BS

Merchant-M

Peasant man-PM

Medieval Monk-MM

Rigged:Yes

Rigged to Epic skeleton:Yes

Models have a UE4 skeleton

If rigged to the Epic skeleton, IK bones are included:Yes

Animated:No

  • Merchant: yes

Number of Animations

  • Merchant: 2
  • Suitcase: 3

Animation types (Root Motion/In-place)

M:

Suitcase:

  • In-place: 3

Character:

  • In-place: 2

Number of characters: 10

Vertex counts of characters:

  • A: 47473
  • B: 38459
  • PW: 52979
  • PP: 21441 - 28194
  • C: 29754 - 57704
  • BT: 21223
  • BS: 37281
  • M: 54522
  • PM: 30796
  • MM: 25192-29402

Number of Materials and Material Instances:

  • A: 32
  • B: 26
  • PW: 26
  • PP: 16
  • C: 21
  • BT: 19
  • BS: 28
  • M: 34
  • PM: 36
  • MM: 24

Number of Textures:

  • A: 88
  • B: 58
  • PW: 61
  • PP: 51
  • C: 44
  • BT: 52
  • BS: 65
  • M: 125
  • PM: 84
  • MM 56

Texture Resolutions: 256x256 - 4096x4096

Supported Development Platforms:

Windows/Mac:Yes

Important/Additional Notes:

Blacksmith: 

The pelvis bone contains a "Pad" socket designed to attach the tool pad to the jacket.

The hand_r bone contains a "hammer" socket designed to attach the SM_Hammer to the right arm.

Merchant:

The pelvis bone contains a JacketBelt socket designed to attach the belt to the jacket 


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