Gothic Horror Environment

stjernefodt
Unreal Engine Versions
5.1
Distribution Method
Complete Project
Asset Version
N/A
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Description

Project contains environment modules (walls, floors, pillars, columns, etc.) and props (statues, graves, decorators, etc.).

Some helper blueprints for object placement (curbs, railings, fences, switchable lights, instanced leaves on roots, etc).


Technical details

Features:

  • reusable assets for quick environment creation
  • switchable day/ night with lighting scenarios
  • simple material setup for easy integration
  • texture trim sheets for memory reduction
  • foliage is using pivot painter wind


Meshes: 104 environment blocks, 85 objects and props, 23 vegetation assets

Vertex Count: max 17k, most of the assets 5k and below

LODs: mixed (handmade and auto)

Collisions: mixed (handmade UCX and simple)

Materials: 7 Master Materials (general env and props, vegetation, rocks, decals, terrain with 3 layers, few other), 80+ instances, 12 tileable surfaces (with vertex painting), 17 decals

Textures: 171 in total, resolution from 4k (env and props sets) to 512 (small props)

Supported Platform: PC, Mac

Scaled to Epic skeleton: Yes


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