Industrial Abandoned Buildings - Modular Environment
Description
INDOOR/OUTDOOR INDUSTRIAL DISTRICT, BUILT FOR REAL-TIME.
β KEY FEATURES
1165+ assets for building structures and expanding environment (full overview in gallery)
Detailed scene optimized for performance (160 FPS at FULL HD on High scalability settings*)
Diverse lighting scenarios showcasing different times of day
Pro Workflow - VFX/Audio & detailed technical documentation
πΊοΈ PRODUCT ROADMAP
The base version already includes a strong production-ready core. Future updates are focused on expanding the package further.
Already Delivered:
v1.1 A set of useful prefabs for faster creation DONE
Planned updates roadmap:
v1.2 New dynamic lighting scenario
v1.3 Completely new showcase scene
βΉοΈ MORE ABOUT THIS RELEASE
Industrial abandoned buildings in the middle of an urban district with a large canal area. The scene contains highly detailed objects such as modular facades, metal constructions, containers, drills, fences, a loader, and many more to build such a district. Most assets were built using photogrammetry and were properly optimized and hand-tweaked to work in real-time scenes in UE4 and UE5. Two lighting setups were prepared: day and dark overcast.
*Hardware specification for performance testing: RTX 4080 / AMD Ryzen 9 / 64GB RAM / SSD
Technical details
π INCLUDED
Meshes: 735+
Total Assets: 1165+
Collision: β Yes (mostly auto-generated)
Triangles Count: 400-10,000
LODs: β Yes (mostly auto-generated)
Materials & Instances: 566+ (13 core master materials)
Textures: 900+
Texture Resolutions: Most objects: 2048-4096; Large objects: 4096; Small props: 512-1024; Terrain: 4096Γ4096;







