Middle Eastern Town Gigapack w/ Level PCG ( MET, Palace, Bazaar, City)

Leartes Studios
Unreal Engine Versions
5.6
Distribution Method
Complete Project
Asset Version
N/A
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Description

This pack represents a deep dive into the heart of an ancient desert city inspired by Middle Eastern architecture, with 1000+ meshes, handcrafted modular buildings, props, marketplaces, and procedural foliage systems that bring the atmosphere to life.

Reimagined through the lens of architectural heritage and modern environment artistry, MET brings to life the soul of the 8th-century Abbasid Empire: domes, courtyards, bazaars, and palaces surrounded by water channels, gardens, and sand-colored city walls.


DISCLAIMER:

Note: This pack uses Nanite/lumen for lighting


The characters are not included. The project uses the MetaHuman plugin.

Male and female character clothes, as well as the camel and crocodile meshes with rigs, are included.


Need to enable Plugins:


Water enabled
PCG enabled
LandscapePatch enabled
ScriptableToolsEditorMode enabled
ScriptableToolsFramework enabled
PCGExternalDataInterop enabled
PCGGeometryScriptInterop


Middle Eastern Town Gigapack Includes:


  • A vast open-world map inspired by the 800 AD Abbasid Round City of Baghdad

  • 1000+ modular meshes for palaces, mosques, bazaars, houses, and props

  • Procedural foliage for city foliage, palm trees, water gardens, and palace courtyards

  • 80+ packed blueprint houses, bridges, courtyards, decorative elements for building your desert city

  • Detailed ornaments, carpets, pottery, and decorative assets

  • Compatible with Ultimate Level Art Tool (ULAT) for fast modular design

  • Nanite and Lumen ready for Unreal Engine 5 real-time performance


Technical details

Features:

  • 1024 Unique Meshes

  • Attention to Detail / AAA Quality

  • Controllable parameters in Material Instances

  • High-Quality Assets

  • Game ready/Optimized

  • Unique Concepts of Assets

  • High Attention to Details

Material Variations For Some Assets

Texture Sizes:

  • 8192

  • 4096

  • 2048

  • 1024

Texture Size: 8192 for couple assets, 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets

Collision: Yes, Custom collisions for complex assets

LODs: Yes, 4 LODs for complex assets

Number of Meshes: 1024 Unique Meshes

Number of Materials and Material Instances: 438

Number of Textures: 1143

Supported Development Platforms: All Platforms


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