Military Outpost & Bunker Environment ( Military Base, Bunker, Military )

FreshCan
Unreal Engine Versions
5.4
Distribution Method
Asset Package
Asset Version
N/A
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Description

Military Outpost and Bunker Environment is a wide range of variety for users who desire a timeless Outpost bunker environment within 16km2 Shrubland landscape.

The Outpost bunker building meshes are designed for a more comprehensive bunker environment which can be customised easily with the modularity, decals and many props the pack provides. All the cliffs and rocks in the project are modelled and sculpted patiently.

You can either enjoy the features of the premade Outpost Bunker Demo Maps including different lighting configurations or you can create from scratch with 250+ outpost and bunker meshes the package offers.


Technical details

Features:

  • 1 4x4 km2 Bunker Map with including several Bunker Settlements, Interiors and Underground Bunkers

  • 1 Different Lighting Configuration (more foggy and dramatic) for the same Bunker Map

  • 1 4x4 km2 Shrubland Map with mountains, rivers, canyons

  • 1 Map for 15+ Premade Bunkers, Towers and Buildings

  • 110+ Building meshes which are usefull for many building types such as Bunkers, Shelters, Towers, Fortresses etc.

  • 100+ Props including Radars/ Radio Towers for a vivid Outpost Environment

  • 17 Different Decals for customizing Modular Buildings

  • Niagara System for Fire and Smoke

  • Landscape slope materials and normal blend

  • Procedurally generated Rocks according to landscape slope angle

  • Procedurally generated Shrub biome scattered from the 'Grass_1' layer

  • Simple wind and sway effect for trees and plants


Total Number of Meshes: 261

Building Meshes: 119

Props: 76

Nature Meshes: 36

Radar/Radio Tower Meshes: 29

Collision: Yes, both custom and automatically generated

Vertex Count: min: 6 Vertices (SM_Floor_Slope_8m_a), max: 64.979 Vertices (SM_RadioTower_8)

LODs: Yes, 4 LODs in general, 2 LODs for few Floor Meshes which have around 8 vertices

Number of Materials and Material Instances:

Number of Materials: 16

Number of Material Instances: 78 (Includes 17 Decals)

Number of Material Functions: 26

Number of Textures: 144 - Buildings are created with Tileable and Trim Textures, Props and Nature Meshes are created with Custom Textures

Texture Resolutions: 1024x1024, 2048x512, 2048x2048, 4096x4096


Supported Development Platforms:

Windows: Yes


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