Modular Classic Horse

AnimalDev
Unreal Engine Versions
4.27
Distribution Method
Asset Package
Asset Version
N/A
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Description

Here is the Modular Classic Horse for game/cinematic projects.

Now the Modular Classic Horse includes:

  • main horse's body skeletal mesh

  • 3 equipment sets (Medieval, English and Western styles). Each set has 3 color schemes

  • 3 hairstyles for the neck and tail. You can flexibly adjust the color with Material Instance

  • 9 body colors (PBR 4k materials)

  • 36 unique animations for the horse + 24 Root Motion versions

  • 38 unique animations for the rider including "mount" and "dismount" + 24 Root Motion versions

  • rider textured skeletal mesh (based on Epic Skeleton with original proportions)

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List of unique animations (for the horse; for the rider):

  • mount (only rider)

  • dismount (only rider)

  • idle_base

  • idle_main

  • idle_look_left

  • idle_look_right

  • idle_step

  • idle_eating

  • rear

  • back_legs_kick (+ RM version)

  • get_hit_left

  • get_hit_right

  • death

  • walk (+ RM version)

  • walk_left (+ RM version)

  • walk_right (+ RM version)

  • walk_back (+ RM version)

  • walk_back_left (+ RM version)

  • walk_back_right (+ RM version)

  • trot (+ RM version)

  • trot_left (+ RM version)

  • trot_right (+ RM version)

  • canter (+ RM version)

  • canter_left (+ RM version)

  • canter_right (+ RM version)

  • gallop (+ RM version)

  • gallop_left (+ RM version)

  • gallop_right (+ RM version)

  • jump_short

  • jump_full (+ RM version)

  • jump_start (+ RM version)

  • jump_land (+ RM version)

  • jump_full_run (+ RM version)

  • jump_start_run (+ RM version)

  • jump_land_run (+ RM version)

  • jump_fall

  • turn_left (+ RM version)

  • turn_right (+ RM version)


    Disclaimer:

    This Asset does not include a Riding System (BluePrints].


    Technical Details

    Features: (No)

    Rigged: (Yes)

    Rigged to Epic skeleton: Horse (No); Rider (Yes)

    If rigged to the Epic skeleton, IK bones are included: (Yes)

    Animated: (Yes)

    Number of Animations: 122

    Animation types (RootMotion/InPlace): 48/74

    Number of characters: 2

    Vertex counts of characters: body (16k triangles); all equipment (~100k); rider (7k)

    Number of Materials and Material Instances: 28

    Number of Textures: 46

    Texture Resolutions: (4096x4096 body and equipment, 2048x2048 hairstyles)

    Supported Development Platforms:

    Windows: (Yes)

    Mac: (Yes)

    Documentation: No

    Important/Additional Notes: No



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