Modular Destroyed Buildings (Modular House, Houses, Modular Building, Building)

Hivemind
Unreal Engine Versions
5.2
Distribution Method
Asset Package
Asset Version
N/A
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Description

Modular Destroyed Buildings kit is purpose-built for real game usage, prioritizing practical game environments over technical demonstrations.

Whether you're developing a shooter, survival, or post-apocalyptic title, this kit offers an ideal solution.


By leveraging a AAA pipeline and sophisticated techniques, it delivers top-tier visual fidelity without sacrificing performance. With its comprehensive toolset, the destroyed building kit is tailored to streamline your world-building endeavors.


⚒ Key Features:


⚒ Diverse Building Components:

Explore a vast collection of modular building components, including walls, floors, roofs, and structural elements, designed to be easily assembled and customized to fit your vision.


⚒ Premade Buildings:

walkable interiors suitable for FPS and third-person games: The pack offers pre-made buildings with walkable interiors, perfect for use in both first-person shooter (FPS) and third-person games. Easily integrate them into your level with a simple copy-paste action.


⚒ Detailed Destruction Effects:

Enhance the realism of your scenes with a selection of destruction effects, such as broken glass, damaged structures, and scattered debris.


⚒ Modular From The Ground Up:

The assets are modular, allowing you to create buildings of any shape and size, providing flexibility and creative freedom.


⚒ Textures And Materials:

Access a library of high-resolution textures and materials, including weathered surfaces, cracked paint, and realistic wear and tear, to add depth and authenticity to your buildings.


⚒ AAA Pipeline:

From the get go the aim with this pack was to create something that can actually be used in commercial games rather than just a technical demonstration! Utilizing techniques such as: hidden mirroring, tiling, instancing and WSGB (World space grunge blending) it delivers top-tier visual fidelity without sacrificing performance.


⚒ Custom damage values:

Each asset features custom damage values, allowing precise control over wear-and-tear and how the textures blend together!


⚒ Vertex painting

With mesh painting, you can create endless variations for the objects, adding intricate details and customizing their appearance to suit your exact needs!


⚒ WPO Based Grunge

All assets change their texture when you move them in world space. Assets dynamically change textures in the world space, preventing repetitive patterns and enhancing visual appeal.


⚒ Highly Custom

Customize the color of All assets, including even wood paint and floor tiles, to personalize the game environment to your own needs.


⚒ Foliage debris

Quickly enrich your environments with foliage debris, enhancing visual detail and immersion.


Technical details

Number of Unique Meshes: 404

Collision: (Everything Hand Made (Optimized and highly accurate) apart from debris)

Vertex Count: 100 - 43,000

LODs: (Nanite)

Number of Materials and Material Instances: 118

Number of Textures: 168

Texture Resolutions: (2048x2048)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)


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