Modular Sci-fi Hangar Area Environment

Tris Games
Unreal Engine Versions
4.27
Distribution Method
Asset Package
Asset Version
N/A
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Description

The hangar area is a facility that is considered as a maintenance hangar while creating a science fiction environment.

It can also be used as a flight maintenance hangar. however, the hangar does not have a design view from the outside.

You can link your corridor areas to your own levels.

If you wish, it allows you to create stronger atmospheres by adding the assets inside to your own level environments.

In addition, the package contains extra tiles, such as Plastic, Metal, Nylon, Rubber, Trim sci-fi textures.


Technical details

Features:

  •  All Materials PBR (Physical Based Rendering)
  • Textures Size: From 256 to 4096
  • Textures Maps: (BaseColor/Diffuse-Normal-Roughness-Metallic-Ambient Occlusion-Emissive) / MaskRGB(RMA)

Number of Meshes 190/ Unique Meshes: 189

Collision: Auto And Custom

LODs: (Yes)

Number of Materials: 28

Number of Material Instances: 284

Number of Material Functions: 7

Number of Textures: 742

Number of Blueprint: 20

Number of Decals: 20

Number of Particles: 7

Number of SoundFX: 6


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